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The base construction system in Of Peaks and Tides, supporting fixed structures on varied terrain and mobile bases atop tamed creatures, with progression from palisades to strongholds.
The crafting system in Of Peaks and Tides, named 合成 in the demo builds, built around combining nearly any items into tools, weapons, structures and siege equipment.
The dynamic seasonal cycle and weather system in Of Peaks and Tides, affecting survival, navigation, and the likelihood of calamities.
The bond-based creature taming system in Of Peaks and Tides, allowing players to befriend animals for use as mounts, combat allies, and mobile base platforms.