Loading...
Vehicle Requisition
April 3, 2026 at 03:13 PM
Expanded article with peaceful vs forcible requisition methods, detailed wanted system consequences, vehicle types, driving mechanics, and customization
Vehicle requisition in Neverness to Everness allows players to commandeer vehicles from the streets of Hethereau. As an Appraiser working for the Bureau of Anomaly Control, the player has official authority that can be leveraged when acquiring transportation. However, how the player chooses to requisition a vehicle determines whether the encounter remains lawful or triggers the crime and wanted system. Vehicle requisition provides a quick way to obtain transportation when the player's own vehicles are not nearby, but it comes with trade-offs that make the decision meaningful.
There are two distinct ways to requisition a vehicle from a civilian NPC, each with different consequences.
The player can approach a parked or occupied vehicle and present their Appraiser badge to the NPC driver. Most civilians recognize the authority of the Bureau of Anomaly Control and will surrender their vehicle without resistance. This method does not trigger any wanted level increase and leaves the player's reputation intact.
However, not all NPCs are cooperative. Some civilians will refuse the badge flash and deny the requisition request. When this happens, the player must either walk away and find another vehicle or escalate to forcible requisition.
If an NPC refuses to surrender their vehicle, the player can forcibly take it. This action is classified as robbery by the game's punishment system and immediately triggers a wanted level increase. Forcible requisition can also be initiated without first attempting a peaceful approach; the player can simply attack an NPC near their vehicle to commandeer it. This method mirrors the carjacking mechanics found in games like Grand Theft Auto.
Method | NPC Cooperation | Wanted Level | Notes |
|---|---|---|---|
Badge Flash | Most NPCs comply | None | Some NPCs will refuse |
Forcible Requisition | Not required | Immediate increase | Classified as robbery |
Forcible vehicle requisition triggers the game's crime and wanted system, which the developers refer to as the "punishment system." The consequences escalate based on the player's wanted star level, which increases through additional criminal actions such as attacking civilians, running over pedestrians, or stealing from shops.
Wanted Level | Response | Details |
|---|---|---|
1 Star | Local police pursuit | Officers begin pursuing the player. Evasion is possible by driving away quickly or hiding in alleys. |
2 Stars | Aggressive police response | Additional law enforcement units join the chase. Officers become more aggressive in their pursuit tactics. |
3 Stars | Full deployment with drones | Serious enforcement forces are deployed. Drones appear overhead and attack the player with bombs, making evasion significantly harder. |
If the player is captured, they are sent to the detention center where they must serve a sentence and pay a hefty fine. Players can choose to serve their time (which involves prison system mini-games and activities) or pay bail for early release. The fine amount scales with the severity of the crimes committed.
NPCs in Hethereau react dynamically to vehicle requisition attempts. Pedestrians near a forcible requisition will flee or dodge out of the way. Importantly, NPCs cannot be killed in Neverness to Everness; they will always dodge or flee from harm rather than being eliminated. This design choice means that forcible requisition is about intimidation and disruption rather than violence, though it still carries criminal consequences.
The willingness of NPC drivers to cooperate with a badge flash varies. Factors that may influence NPC compliance are not fully documented, but some NPCs consistently refuse, pushing players toward the forcible option if they want that particular vehicle.
A diverse selection of civilian vehicles can be found on the streets of Hethereau. The type of vehicle available for requisition depends on the district and time of day. Vehicle categories spotted on the streets include:
Vehicle Category | Description | Notes |
|---|---|---|
Sedans | Standard civilian cars with balanced handling and speed. | Most common on city streets |
Sports Cars | High-performance vehicles with superior speed and drifting capability. | Less common; found in wealthier districts |
Muscle Cars | Powerful vehicles with strong acceleration and a heavier feel. | Good for ramming through obstacles |
Compact Cars | Small, nimble vehicles ideal for navigating tight city streets. | Easy to maneuver in alleys |
SUVs | Larger vehicles with more weight and stability but slower top speed. | More durable in collisions |
Trucks and Utility Vehicles | Commercial vehicles found in industrial areas. | Slow but sturdy |
For information on the full vehicle roster, including named models and their stats, see the Vehicle List article.
Requisitioned vehicles are temporary. They cannot be stored in the player's garage, customized, or kept permanently. Once the player exits a requisitioned vehicle and moves far enough away, it will eventually despawn. For long-term transportation, players should acquire their own vehicles through the vehicle customization garage system, where owned vehicles can be personalized with paint, decals, tuning, custom parts, and performance modifications.
The garage is unlocked through City Tycoon progression. Once unlocked, players can purchase and store their own vehicles, which remain available at any time without risk of a wanted level increase. Owned vehicles support extensive customization including handling adjustments, weight tuning, and cosmetic modifications.
Whether driving a requisitioned vehicle or a personal one, the driving mechanics in Neverness to Everness are consistent. The game features a full driving model with several notable features:
Perspective Toggle: Players can switch between third-person and first-person driving views. First-person mode provides a more immersive experience, particularly during high-speed chases.
Drifting: The game features a dedicated drifting mechanic that is especially satisfying on Hethereau's neon-lit streets. Drifting is central to street racing events.
Weather Effects: The weather system affects vehicle handling. Wet or snowy roads make driving trickier, reducing grip and increasing slide distance during turns.
Radio Station: All vehicles feature an adjustable radio station, letting players listen to the game's soundtrack while driving. The radio evokes the feel of late-night cruising through the city.
Vehicle Damage: Vehicles sustain visible damage as they take hits. Components degrade visually, and severely damaged vehicles may eventually break down. Causing vehicular destruction adds to the player's wanted level.
Requisitioned vehicles can be used in impromptu driving, but organized street racing requires the player's own vehicle. Street racing is a multiplayer activity where players compete against friends or racing crews in different city districts. Races include delivery missions at high speed and head-to-head competitions in dedicated racing lobbies. The drifting mechanic plays a central role in competitive racing.
Requisitioned vehicles can be damaged and eventually destroyed through collisions, combat, or reckless driving. Causing vehicular destruction in the city adds to the player's wanted level, compounding the consequences if the vehicle was already forcibly requisitioned. The game features a realistic vehicle damage model where body panels dent, windows crack, and components visually degrade as the vehicle takes punishment.
Always try the badge flash first. Most NPCs comply, and it avoids any wanted level increase.
If you need a vehicle quickly during a chase or mission, forcible requisition is faster but be prepared to deal with the police response.
Requisitioned vehicles cannot be customized or kept. Use your own vehicles from the garage for long-term use and street racing.
Evading the police after a forcible requisition is a fun challenge, but getting caught means time in the detention center and a fine.
Look for sports cars in wealthier districts if you need a fast getaway vehicle. Sedans are more common but slower.
Bail is available as an early release option if you do not want to play through the prison mini-games.