Overview
Dangerous Game is a B-Class Synthesis Arc with a Break Intensity substat, making it one of the few low-tier Arcs that can meaningfully contribute to stagger-focused teams. Its Decomposer passive layers additional Break Intensity on top of the substat whenever the wearer chips away at an enemy's Break bar.

Dangerous Game is a 3★ B-Class Synthesis-type Arc in Neverness to Everness. It rolls a base 380 ATK at Level 80 with a 96 Break Intensity substat. The primary skill, Decomposer, defines its role across rotations and team compositions.
Lore
"Let's make a bet. Loser goes broke."
The flavor text sets the Arc's tone and gives designers a quick lens on how the Decomposer passive is meant to feel in play.
Passive Effect
The Decomposer passive provides the following effect at Refinement Rank 1: Increases the wearer's Break Intensity by 60 for 10s when reducing Break. Triggers at most once every 20s.
Refinement ranks raise these values without changing the trigger conditions. The table below lists the per-rank scaling.
Level | Break Intensity (10s) |
|---|---|
L1 | +60 |
L2 | +66 |
L3 | +72 |
L4 | +78 |
L5 | +84 |
Ascension Materials
Reaching Level 80 with full access to the Decomposer passive requires six ascension breakthroughs. Each phase raises the level cap and unlocks the next refinement condition. The costs are fixed per Arc and do not scale with refinement rank.
Phase | Level Cap | Gold | Materials |
|---|---|---|---|
Phase 1 | Lv.30 | 12,000 | Iron Appleseed x2, Lost Whispers x2 |
Phase 2 | Lv.40 | 24,000 | Iron Appleseed x6, Lost Whispers x6 |
Phase 3 | Lv.50 | 36,000 | Silver Appleseed x4, Obscure Whispers x4 |
Phase 4 | Lv.60 | 48,000 | Silver Appleseed x8, Obscure Whispers x8 |
Phase 5 | Lv.70 | 60,000 | |
Phase 6 | Lv.80 | 72,000 |
Compatible Characters
The listed compatible characters share the Arc's core synergy. Any character can equip any Arc regardless of element or skill fit, but these characters gain the full value of the Decomposer passive thanks to their kits and scaling.
Character | Element | Rarity | Why It Fits |
|---|---|---|---|
5★ | S-Class Incantation DPS from ETD-4, whose spellcasting rotation benefits from consistent ATK and damage multipliers; a natural fit for the Decomposer payoff. | ||
5★ | S-Class Psyche tank whose damage-redirect kit scales with survivability and sustained uptime; a natural fit for the Decomposer payoff. | ||
4★ | A-Class Incantation butler whose shield- and buff-based support rotation pairs well with defensive and offensive Arcs alike; a natural fit for the Decomposer payoff. |
How to Obtain
Dangerous Game is acquired through the standard Arc acquisition methods in Neverness to Everness. B-Class Arcs can appear in the gacha system and its pity guarantees, in specific shop rotations, and in limited event reward tracks.
Method | Details |
|---|---|
Starter pulls | B-Class Arcs are the most common pull result and form the bulk of early-game Arc inventory. |
Beginner shops | B-Class Arcs are available through beginner currency shops and early-stage rewards. |
Event reward tracks | Most event tracks include a B-Class Arc at an early tier for players still building their roster. |
Strategy Tips
Confirm your chosen character's rotation lines up with the Decomposer trigger before investing refinement materials. An Arc whose condition you cannot reliably fire is worth less than a B-Class Arc you activate every rotation.
At Refinement Rank 1 the values in the passive table are baseline. Early ranks give the biggest jumps; the last couple of ranks are smaller gains and usually not worth duplicating a 5★ Arc unless the character is a dedicated main DPS.
Pair Dangerous Game with Synthesis-aligned Drive Blocks and KongMu Gear. Matching element on support gear stacks multiplicatively with the Arc's passive.
Keep the ascension materials in mind when planning farming routes. The final two phases jump from a 6x to a 12x requirement, which is often the real blocker for hitting Level 80.
Review the Compatible Characters table before equipping. Element mismatch still works, but the biggest multipliers assume the passive's trigger and your character's rotation are synchronized.
Combat Statistics
Field | Value |
|---|---|
Rarity | B-Class (3★) |
Arc Type | Bose |
Base ATK (Lv. 80) | 380 |
Imbalance (Lv. 80) | 96 |
Passive Effect: Decomposer
At base refinement (R0), the passive reads: Increases the wearer's Break Intensity by 60 for 10s when reducing Break. Triggers at most once every 20s.
Refinement Progression
The passive scales across five refinement levels (R1 to R5). Refinement is achieved by combining duplicate copies of the same Arc, with each refinement adding to the headline numbers. At R5: Break Intensity bonus increases to 84.
Compatible Esper Roster
The Dangerous Game is a Bose-type Arc. Espers with Bose Arc compatibility can equip it; the recommended 3-character roster below covers the highest-impact pairings:
Esper | Rarity | Element |
|---|---|---|
S-Class | ||
S-Class | ||
A-Class |