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The 28 zones in the Monsters & Memories Early Access build, which of them are named, and the one zone that was cut before launch.
The four cities a new character can begin in at Early Access, how race, faith and class decide which one, and what is confirmed about each.
The deep elf themed module that was planned as the first post-launch update and is now part of the Early Access launch build.
The sentient world of Monsters & Memories, its two suns, the wound left by the dark sun, its Fonts of Life, and the eras that shaped it.
The continent that holds essentially all known content in Monsters & Memories: its biomes, its three Early Access regions, and the Deep beneath it.