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Developer
June 1, 2026 at 08:41 PM
Added the Early Access 2026 target window and ongoing development-update cadence
GOOD FUN CORPORATION is the Australian studio developing and self-publishing HUNGER. The studio was founded by veterans of Black Matter, the team that created the World War II multiplayer tactical shooter Hell Let Loose. The studio is led by Maximilian Rea.
Black Matter developed Hell Let Loose as an independent studio based in Sydney, Australia, before the company was rebranded as GOOD FUN CORPORATION. HUNGER is the first project developed under the new name. The team brings experience in multiplayer game design and large-scale player-versus-player systems from their prior work.
GOOD FUN CORPORATION is developing HUNGER as a community-driven Early Access title, with the launch targeted for 2026. The studio has stated that the Early Access period will last approximately two years, during which new content will ship incrementally: additional weapons, new Expedition locations, expanded areas of the Chateau, new character types, and new enemy types are all planned. The game's pricing will gradually increase as content ships.
The studio communicates development progress through a regular series of public dev updates that detail individual systems and report on engineering milestones such as backend scaling, anti-cheat, and matchmaking. As of the most recent updates, the date of the next public test had not yet been confirmed.
HUNGER will launch in Early Access on PC via Steam and the Epic Games Store. Specific pricing for Early Access has not been confirmed ahead of launch, and system requirements have not yet been published.