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Characters
June 1, 2026 at 08:46 PM
Added topic-matched gameplay image
HUNGER features six playable characters at Early Access launch. Each character, called a Living, has a unique background rooted in the game's Napoleonic setting and a distinct set of unlockable Passive, Tactical, and Ultimate abilities. Abilities are not rigidly locked: players customize each character further through deep Mastery trees with over 100 available talents, allowing for wide build variety within and across characters. Additional character types are planned for post-launch updates during Early Access.
Character | Background |
|---|---|
Hugo | A disillusioned French noble |
Eva | A thief raised in the slums of Paris |
Serene | A freedom fighter from a slave uprising in the Caribbean |
Marie | A Cistercian battle nun |
Gabriel | A cavalryman from Napoleon's army |
Unnamed Prussian Mercenary | A mercenary who specializes in repairing and crafting armor |

The personal histories of several characters, including Gabriel, Marie, Hugo, and Eva, have been explored in official lore prologues that set up their place in the World After the End.
Every character levels from 1 to 100, unlocking talents through their Mastery tree. Players who wish to explore a radically different build can use additional character slots that unlock at progression milestones, keeping each Living as a distinct identity. The voluntary Prestige mechanic resets a character to level 1 and clears their Mastery trees in exchange for exclusive legendary cosmetics, offering an optional route for long-term players. Prestige cosmetics are introduced in tiers, with later Prestige tiers planned over the course of Early Access.