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Huaxia: Warring States (华夏史诗:战国) is an open-world RPG and SLG single-player game set in ancient China during the Warring States period, blending mythology with historical warfare. Build your own epic story across the Nine Provinces: start a clan, recruit retainers, build an empire, and conquer the land, or roam as a lone warrior fighting bandits and monsters. Features high-freedom character development, recruitment of historical hero figures, clan homestead construction, dozens of unit types, and the philosophical Hundred Schools of Thought. Developed and published by Qinchuan Hanzhu (秦川汉渚). Released in Early Access on April 28, 2026.
Full overviewHuaxia: Warring States (华夏史诗:战国) is an open-world RPG and SLG single-player game set in ancient China during the Warring States period, blending mythology with historical warfare. Build your own epic story across the Nine Provinces: start a clan, recruit retainers, build an empire, and conquer the land, or roam as a lone warrior fighting bandits and monsters. Features high-freedom character development, recruitment of historical hero figures, clan homestead construction, dozens of unit types, and the philosophical Hundred Schools of Thought. Developed and published by Qinchuan Hanzhu (秦川汉渚). Released in Early Access on April 28, 2026.
Overview
Huaxia: Warring States (华夏史诗:战国) is an open-world RPG and SLG single-player game set in ancient China during the Warring States period, blending mythology with historical warfare. Build your own epic story across the Nine Provinces: start a clan, recruit retainers, build an empire, and conquer the land, or roam as a lone warrior fighting bandits and monsters. Features high-freedom character development, recruitment of historical hero figures, clan homestead construction, dozens of unit types, and the philosophical Hundred Schools of Thought. Developed and published by Qinchuan Hanzhu (秦川汉渚). Released in Early Access on April 28, 2026.

Open-world RPG and grand-strategy single-player game set in ancient China during the late Warring States era, blending mythology with historical warfare.