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PvP System - 13 revisions
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Append transcript-verified confirmation of 1v1 duels and 4v4 team fights, plus the third-person MOBA positioning distinction from the top-down Honor of Kings predecessor
Verify 4 PvP modes at launch (Solitary Debate, Martial Duel, Collaborative Championship, Ruin Melee)
Major expansion: added gear equalized vs reliant queues, 1v1 arena details, 4v4 tactical mode with escort/payload objectives, custom rooms, combo break ability, PvP currency shop, diamond rank token rewards, esports potential, arena-only design confirmation
Remove irrelevant image: Shows PvE boss fight (player vs monster), not PvP (player vs player)
Fix lead designer name: Simon -> Simen Lv (confirmed by MonsterVine interview)
New article covering all PvP modes with details from aggregator sources and press hints
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