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A guide to clothing, hair, tattoos, accessories and physique for Jason and Lucia in Grand Theft Auto VI, covering the in-field clothing wheel shown in the August 2026 Extended Look, the Stock 305, Sara's Unisex Salon and Electric Fang Tattoo venues, disguises, and the body system that changes weight and muscle.

All confirmed criminal organizations, gangs, and power structures in Grand Theft Auto VI. Includes the Final Chapter MC biker gang, Brian Heder's smuggling network, Boobie Ike's empire, Raul Bautista's heist crew, Dre'Quan Priest and Only Raw Records, and nine confirmed law enforcement agencies across Leonida.

A breakdown of Grand Theft Auto VI's redesigned combat system: the weapon and clothing wheels, reported carry limits with concealed and visible weapons, shooting from vehicles shown in Trailer 2, stealth and non-lethal limb shots, the Focus meter, and combat details shown in the August 2026 Extended Look.
A guide to enterable buildings in Grand Theft Auto VI, covering the interiors shown in the official trailers, screenshots and the August 2026 Extended Look, what Rockstar has said about interior density, the reported building categories, and how interiors support the game's theft and robbery gameplay.

Character customization in Grand Theft Auto VI: strand-based hair rendering, dynamic hair and beard growth, Lucia's makeup and nail options, outfit variations, gym workouts, accessories, and Rockstar's adaptive animation patent.

A guide to the vehicles identified in Grand Theft Auto VI's official trailers, screenshots and storefront listings, covering cars, motorcycles, boats, aircraft and emergency vehicles across the state of Leonida, plus customization, vehicle theft and towing.

All confirmed law enforcement agencies in Grand Theft Auto VI: city, county, state, and federal jurisdictions across the state of Leonida, including police vehicles, ghost livery cars, tactical units, and the POACH wildlife agency.

Core gameplay mechanics in GTA VI: protagonist switching, weapon limits, robberies, fitness, social media, vehicle interiors, and more.

Radio stations in Grand Theft Auto VI. Rockstar has named seven stations: six previewed on October 8, 2026 (Cocoteo FM, Back Country Radio, AfroBank FM, The Chamber 106.6, Flash FM and Dirty South Classics) and Coral Chorus, seen on a car radio in a 2025 screenshot. Also covers on-demand podcasts and listening on foot, the musicians reported as hosts, V-Rock's unconfirmed status, the trailer songs, the official album, the in-game label Only Raw Records, and artist involvement.

A guide to NPC artificial intelligence in Grand Theft Auto VI, covering crowd density, daily routines, the dedicated pedestrian-dialogue writing team, police AI improvements including the more persistent police memory Rockstar has described, and reactions to visible weapons.

A comprehensive guide to all confirmed side activities, mini-games, and leisure pursuits in Grand Theft Auto VI. Covers sports, racing, nightlife, outdoor activities, shopping, and social media features across the state of Leonida.

A comprehensive guide to all confirmed weapons, combat mechanics, and fighting systems in Grand Theft Auto VI. Covers firearms, melee weapons, the limited carrying system, drive-by shooting, Phil's Ammu-Nation, and the redesigned weapon wheel.

A guide to wildlife in Grand Theft Auto VI, including mammals, reptiles, birds, and marine life across the state of Leonida. Rockstar says the state has over 170 animal species, including trackable Rare, Discoverable and Legendary animals; around 20 species have been identified from the trailers and official screenshots.

The contextual NPC interaction menu in Grand Theft Auto VI as shown in the August 2026 Extended Look, the reported Greet, Threaten and Rob options, and how the menu ties into robberies.

Law enforcement agencies, police vehicles, wanted level mechanics, and the witness system in Grand Theft Auto VI.
Confirmed robberies and criminal operations in Grand Theft Auto VI: Sinfrontera National Bank heist, convenience store holdups, safe-dragging vehicle heist, car theft from a moving truck, and the criminal network of Raul Bautista and Brian Heder.

A guide to scuba diving in Grand Theft Auto VI, shown in official Rockstar screenshots and the Extended Look, with divers exploring the coral reefs and marine life around the Leonida Keys.
What Rockstar Games has confirmed about mission structure in Grand Theft Auto VI, including protagonist gating, money-gated story progression, Rob Nelson's comments on more open mission design, and the mission-shaped sequences shown in the August 2026 gameplay showcase.

What Rockstar's material and the August 2026 Extended Look show about robbery and heist gameplay in Grand Theft Auto VI, including store robberies, safes and money-gated story missions. See Robberies and Heists for the confirmed crimes.

A guide to kayaking in Grand Theft Auto VI, shown in official Rockstar screenshots and the Extended Look. Players can paddle through Leonida's rivers and waterways, and the Ultimate Edition includes a Crest Kayak.
Criminal Profile is the reputation system in Grand Theft Auto VI that tracks how each protagonist commits crime. Four states have been named, Professional, Aggressive, Violent and Psycho, alongside a further shattered condition. It is tracked separately for Jason and Lucia, surfaces through notifications that can be switched off, and follows whether each keeps their crimes professional or commits unnecessary violence.