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Reception
September 23, 2026 at 06:46 AM
Initial version (2026-09-23)
Graveyard Keeper 2 was reviewed from 14 September 2026, eight days before its release, and players began rating it when it launched on 22 September. By the morning after launch it held a Very Positive user rating on the PC storefront, and critic aggregates sat in the low 70s on one aggregator and in the low 80s on another. The figures on this page are dated snapshots and will move as more reviews arrive.
Storefront | Rating | Volume (23 Sep 2026) |
|---|---|---|
PC (Steam) | Very Positive, 91 percent positive | 781 reviews, 712 positive |
PC (Steam), English-language reviews only | Very Positive, 91 percent positive | 300 reviews |
PlayStation Store | About 4.3 out of 5 | 356 ratings |
Xbox store | 4.2 out of 5 | 12 ratings |
PC (GOG) | Not yet rated | Awaiting more reviews |
On the PlayStation Store most ratings were at either end of the scale: 74 percent gave five stars and 12 percent gave one.
Two review aggregators had collected critic scores by 23 September 2026. One listed a score of 73 from eight reviews, four positive, three mixed and one negative, which it files as mixed or average. The other showed an average of 83 from 17 reviews, with 76 percent of critics recommending the game. Before launch, the first seven scored reviews collected by 21 September had clustered around seven out of ten, split three positive, three mixed and one negative.
Praised | Criticised |
|---|---|
The story and the voice acting | The grind |
The rebuilt 3D world | Micromanagement |
The tower-defence and automation additions | Multi-step crafting chains that some reviewers found deliberately tedious |
The lowest pre-release verdict called the grind unoptimised. The developer had said before launch that there would be less grinding than in the first game, softened by a new talent system; see Technology Tree.
Date | Event |
|---|---|
April 9, 2026 | Revealed at the Triple-I Initiative Reveal, with over 120,000 wishlists in the first twelve hours |
September 14, 2026 | First reviews published, on the same day as the free demo |
September 21, 2026 | Seven scored reviews, clustering around seven out of ten |
September 22, 2026 | Release on PC and consoles; player reviews open on the storefronts |
September 23, 2026 | Very Positive on the PC storefront from 781 reviews; critic aggregates of 73 and 83 |
Commercial and platform detail is on Platforms and Release.