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Dagdan Calendar - Version 5 vs Version 6
Sep 16, 2026, 03:15 PM
Add wikilinks to table cells (2 new links)
Sep 23, 2026, 07:16 AM
Added how in-game days, turns and weeks work, with month/day date examples from the routes and Part 3; re-dated the open questions about month names
11The Dagdan Calendar is the dating system used on the continent of Dagda, and every date given in Fire Emblem: Fortune's Weave is a date in it. Its months run 30 days. The story is anchored to two years: 1449, when the Heroic Games are held, and 1454, five years later, when the continent faces its end.2233How Dates Are Used in Play4455Dates are visible during play rather than confined to cutscenes. Time passes every time the player moves on the world map, quests carry deadlines, arena training comes round once a week, and inns let time pass on purpose, so the current date is something the player watches. Deadlines are given as a day within a numbered month, and matches sit on the calendar as fixed dates to prepare for. See Between-Match Preparation and World Map and Exploration.667788This is an in-world dating system, not a named gameplay mechanic. There is no monthly activity-point system in this game; the calendar simply tells the player what day it is while time runs.9910+Days, Turns and Weeks11+12+Each in-game day is split into four six-hour blocks (0:00 to 5:59, 6:00 to 11:59, 12:00 to 17:59 and 18:00 to 23:59), and each block is one Turn. The clock only moves when the player takes an action that costs a Turn, such as resting at the inn, so it stops at the end of a block until then. The on-screen readout shows the date, the time and how many Turns remain before the battle that ends the chapter.13+14+Some activities run on a weekly cycle instead: feeding the Pale Raven, training at the arena, working at the shrines, giving gifts and holding meals at the inn can each be done once per in-game week without spending a Turn. Each of the six gods who grant Blessings also has a dedicated day of the week for prayer.15+16+Dates appear as a month and day. On Leda's route, for example, the first Free Time runs from 3/21 to 4/4, and paralogues open only inside fixed windows such as 9/2 to 9/8; see Paralogues. Part 3 has its own Free Time windows, from 2/1 to 2/10 through to 5/16 to 6/6, and its subquests all expire on 6/6.17+1018Dated Events11191220Dagdan yearEvent1232The Mons Uprising in the Kingdom of Brezarant, restaged as a Heroic Games match roughly two centuries later.1449The Heroic Games are held in Dagsion. The four Heroes compete, and the four route campaigns take place here.1454Five years on. Balor has revived, Dagda faces its end and the four Heroes have vanished. This is where the game opens.1321Not a Shared Timeline14221523The Dagdan Calendar is local to Dagda. It does not map onto any other continent's dating system, no conversion between them has ever been published, and the numbers cannot be read across. A year like 1449 is meaningful only against other Dagdan dates.16241725Nothing published so far places this game before or after any other title, and no figure claiming a gap between them comes from Nintendo. This wiki does not assert a position, and any such claim should be treated as speculation drawn from a calendar that was never designed to line up with another one.18261927What Is Not Known202821-As of September 2026, no official presentation or press release gives month names, how many months make a year, or what the calendar counts from. The Dagdan Empire is described as having prospered for about 1,500 years, but no founding year is stated, and one in-game line has been read as putting the founding fourteen centuries back rather than fifteen. Until more is published, treat the empire's age as approximate and the calendar's structure beyond the 30-day month as unconfirmed.29+In play, months appear only as numbers in a month and day date. As of September 2026 this wiki has not documented any month names, how many months make a year, or what the calendar counts from. The Dagdan Empire is described as having prospered for about 1,500 years, but no founding year is stated, and one in-game line has been read as putting the founding fourteen centuries back rather than fifteen. Until more is published, treat the empire's age as approximate and the calendar's structure beyond the 30-day month as unconfirmed.22302331Related Pages24322533Both anchor years have their own pages: 1449 on Heroic Games and 1454 on Story and Plot Structure. The Mons Uprising of 1232 belongs to Brezarant.