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Magicite
October 23, 2026 at 12:13 AM
Limited the ended pre-order offer to the three digital storefronts checked, since physical early-purchase listings still include the pack
Magicite is the material Final Fantasy Resonance spends on Vision Awakening, the three-stage track that deepens a Vision the party already holds. Square Enix detailed the system on August 24, 2026: magicite found along the journey awakens a Vision, granting it stronger abilities along with higher-level skills and magic. The supply is limited, so spending it is a decision rather than a routine.
Awakening runs in three stages, and every stage calls for a higher grade of magicite than the one before it, paying out stronger abilities plus higher-level skills and magic in return. Because the supply is finite, Square Enix frames the choice of which Visions to awaken as one the player has to make rather than a checklist to finish. The stage-by-stage rules are set out at Vision Awakening.
Magicite is not what feeds the other two ways a Vision grows. Affinity rises by fighting battles with that Vision equipped, and Mastery Ranks accumulate from mastery points earned in battle; neither draws on the magicite supply. Both layers are covered at Abilities and Mastery. The Mastery Ring from the Digital Deluxe item pack speeds affinity and leaves the magicite bill untouched.
Three in-world sources are confirmed, and a single piece came with the pre-order item pack, an offer that has ended on the Steam, PlayStation and Xbox storefronts.
Source | Detail |
|---|---|
Dungeon treasure chests | Magicite lies inside chests found in dungeons. The optional high-difficulty Secret Dungeons named on August 24, 2026 are dungeons in the same sense. |
Powerful monsters presiding over the caverns dotted across the land. Defeating one grants magicite. | |
Magitek Airship & Squire Starter Pack | A single Magicite Shard came in the pre-order item pack. The pre-order offer has ended on the Steam, PlayStation and Xbox storefronts, whose early purchase bonus, the Squire Kickstart Pack, holds a Blessed Cuirass and a Mist Ether and no magicite. Full contents are listed at Editions and Pre-Order Bonuses. |
Quest rewards | An official Japanese system video published on September 28, 2026 lists quest rewards alongside treasure chests and defeating special enemies as ways to collect magicite scattered across the world. |
That spreads the supply across cavern hunting, dungeon exploration and quest rewards. The optional side of it is indexed at Side Content and Endgame.
The game's public Steam achievement list adds a related name: three achievements count defeated "cave masters" (one, five and all of them), and the first is titled Magicite Hunter. As of October 23, 2026 Square Enix has not said whether cave masters are the Mighty Foes listed above.
One magicite item has a published name: the Magicite Shard, a consumable that came in the pre-order pack. No names have been published for the three grades that awakening asks for, and nothing released through October 11, 2026 adds one, the English breakdown of the battle system and the materials for the free demo included.
As of October 23, 2026, Square Enix has not published how much magicite each awakening stage costs, what a stage adds in numbers, whether magicite can be bought, crafted or traded, whether an awakening can be undone to recover it, or whether the supply stretches far enough to awaken all 26 Visions. The roster it would be spent across is at List of Visions.