Cecil is one of the legacy Visions in Final Fantasy Resonance, announced on July 16, 2026. On the official character page he stands as this game's FINAL FANTASY IV representative.

Profile
Square Enix introduces him as the former captain of the Red Wings, the empire's airship fleet, which Japanese material places under the military nation of Baron. As a Vision he employs both light and dark elemental attacks, specified in Japanese material as physical techniques, and he can also defend and heal. Japanese material lists him as able to fill the attacker, defender, and healer roles, which makes him unusually versatile among the Visions Square Enix has described.
The three role words come from Square Enix's Japanese text, first in the July 16, 2026 announcement and again in a Japanese Vision video of August 13, 2026. The English profile says instead that he can also defend and heal.
Detail | Value |
|---|---|
Origin | FINAL FANTASY IV |
Elements | Light and dark, as physical techniques |
Roles | Attacker, defender and healer in Square Enix's Japanese, Korean and Chinese text; the English text says he can also defend and heal |
Introduced | July 16, 2026 |
Official Videos
Date | Video | What It Adds |
|---|---|---|
August 13, 2026 | Japanese Vision introduction, number 10 in its series | Light and dark physical attack techniques, and the attacker, defender and healer roles |
September 25, 2026 | English-language Vision video | Invites players to battle alongside Cecil, resonate with his Vision within the Sanctum of Light and unleash his abilities in combat |
October 9, 2026 | Profile videos from Square Enix's Asian channel in English, Korean, Traditional Chinese and Simplified Chinese | The English text restates his Red Wings profile; the Korean and Chinese texts again name the attacker, defender and healer roles |
Obtaining and Raising Him
Square Enix's general rules for legacy Visions apply to Cecil. Crystals of past FINAL FANTASY protagonists are obtained by visiting the Sanctums of Light erected around the world. A party member who equips his crystal can use his magic and abilities, and a stronger bond with the Vision unlocks more of them. Staggering every enemy in one turn lets the party trigger a Resonance, a Vision-specific special attack, and Square Enix says the special moves of the series' past protagonists are rendered in 3D graphics. Any Vision can also be awakened with limited magicite across three stages, unlocking higher-tier techniques and magic; see Vision Awakening.
Further details
As of October 24, 2026, Square Enix's official material has not named Cecil's Resonance. His crystal location and selected abilities are detailed below.
This page covers Cecil's role and abilities in Resonance. See List of Visions for the full roster.
Unlock and ability milestones
Cecil's sanctum lies near the center of the Zoldaad Empire Territory map.
Awakening | Ability | MP | Effect |
|---|---|---|---|
0 | Banish Blade / Dark Blade | 5 each | Light and Dark physical attacks respectively. |
1 | Protectga | 25 | Raises the party's physical defense. |
2 | Reflect | 17 | Reflects eligible spells aimed at an ally. |
Mastery Rank | Bonus | AP Cost |
|---|---|---|
1 | Darkness | 15 |
2 | Stamina +5 | Permanent |
3 | Cover | 15 |
4 | AP +8 | Permanent |
5 | Magic Counter | 20 |
6 | HP +60 | Permanent |
7 | Staggeringly Risky | 40 |
8 | Spirit +15 | Permanent |
9 | Dark Immunity | 30 |
10 | AP +8 | Permanent |