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Valley of Eternal Autumn - Version 6 vs Version 7
Aug 6, 2026, 08:33 PM
Updated the region count to three now that Ramburg is live
Aug 25, 2026, 10:44 PM
Added an Instances in the Valley section listing the region's four instances with their levels and bosses
11The Valley of Eternal Autumn is the second of the three regions open in Farever's Early Access. Where Skover Island is green and temperate, this region carries an autumnal character, and it sits a step beyond Skover in the journey through Siagarta. Much of the region's detail is best discovered in-game, so this page sticks to what has been confirmed and will grow as more of the area comes to light.223344Sub-Regions5566Like every region in Siagarta, the Valley of Eternal Autumn is divided into sub-regions. The one confirmed so far is Eksod, which is populated by fire-themed enemies.7788Sub-RegionWhat You Will FindEksodFire golems and fire sparks roam this area; expect fire-aligned combat99The fire golems and fire sparks of Eksod drop motes when defeated. For a fuller picture of these enemies and the wider golem family, see Enemies and Factions and Bosses.10101111Areas of the Valley12121313The Valley of Eternal Autumn is divided into several areas. Eksod is roamed by fire golems and fire sparks, and Nescent is the home of the Crimson Beekeepers. The Crimson Rams' fortress city, home to the Temple of Amon Ram, is now the separate region of Ramburg, added in the Nightling Update. The table below lists the valley's areas and their notable places.14141515AreaNotable PlacesAzuramEast Majoram Bridge, Fields of Dawn, Hanging Gardens of Azuram, Orange Highland, Tyrna, Aurock Mound, Outspring Road, Crops Top, Veld's Path, Aurock MoundEksodTideland of Memory, Slumber Cove, Munster's Crossing, Mirror of Princes, Mount Glasir, Northern Spark Road, Southern Spark RoadKrisomalNew Atlaan, Forgotten Chapel, Agias Theatre, Gardens of Tiocha, Landstar Hillrock, Beacon of Landstar, Outer Ruins of Tiocha, Ancient Port of Tiocha, Hogsmane Prairie, Inner Ruins of TiochaNescentAbode of the Ravenous, Mana Shelter, Mepropolis, Nermoster Islets, Mihr's Pasture, Beet Route, Thornwall, Hivetrunk, Sharewood1616For the enemies tied to each area and the bosses that guard them, see Enemies and Factions and Bosses.171718+Instances in the Valley19+20+Four of the game's twelve instances sit in the Valley of Eternal Autumn, and together they cover the level 15 to 19 band, which makes the region the natural step between Skover Island's run of low-level dungeons and Ramburg's endgame.21+22+InstanceShapeLevelBossRuins of Gorgon's HollowFull DungeonLevel 15GolcanoAbyss of New AtlaanFull DungeonLevel 16Sponge BlobHoneyzabeth's HivetrunkBoss ArenaLevel 19Queen HoneyzabethCheese StationBoss ArenaLevel 19Munster Chuck23+The Abyss sits in Krisomal, at the sunken settlement of New Atlaan listed among that area's notable places above. For the loot rules and the difficulty tiers these runs share, see Dungeons and Instances.24+1825Activities19262027The Valley of Eternal Autumn carries its own exploration activities, and in-game achievements confirm at least treasure hunting and sparkling hunting here, mirroring the activity types found on Skover Island. As with every region, each sub-region has its own set of activities to complete. The full traversal and exploration toolkit you will use across the valley is covered on the Exploration and Traversal page.21282229Because the Valley of Eternal Autumn is one of two launch regions for an Early Access game, more of its geography, enemies, and landmarks will become clear as you explore it directly and as the game continues to develop. For the broader plan, see Early Access and Roadmap.