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Enemies and Factions - Version 3 vs Version 4
Jun 8, 2026, 11:18 PM
Removed duplicate in-body wikilinks
Jun 26, 2026, 03:40 AM
Expanded the Nightlings entry with their role in The Nightling Update preview (Rifts, Niflel, Nightkings)
11The powers of Siagarta do double duty: most of the major factions are also enemy families, with their own units, territories, and bosses. Below is a breakdown of the groups confirmed in the Early Access build. For the boss fights tied to these factions, see Bosses.2233Crimson Rams4455The Crimson Rams are a zealous army that occupies the surface of the Enripit sub-region on Skover Island. They field several unit types.6677UnitNotesCrimson Ram MonksA core unit of the faction's armyCrimson BeekeepersFound in numbers around the Nescent sub-regionCrimson HoundsBeast units fighting alongside the army88Nepsids991010The Nepsids are a fish-men people who have made their home around the Lost City of Mayda, leaving their mark across the surrounding lands. You will fight your way through them in and around that fallen city.11111212UnitNotesNepsid fightersFrontline melee combatants of the factionWavemongersCaster-style units that round out Nepsid groups1313Kobolds14141515The Kobolds are an industrious faction that works the tunnels beneath Enripit, underneath the Crimson Rams who hold the surface. Their leader is the boss Ratsar, who comes armed with firebombs and a greatsword and should be approached with care.16161717Apix Clan18181919The Apix Clan are the bee-folk of Honeywood, on Skover Island. Their territory centers on the Hivetree. The clan rose into fierce resistance against the returning humans after Lady Bee overthrew her aging mother, the former queen of the Apix Clan.20202121UnitNotesApix workersThe clan's laborers, found throughout the HivetreeHoney slimeA slime enemy native to Apix territory2222The clan's notable bosses include Lady Bee, the leader, and Gatsbee, the supervisor who controls the Hivetree stronghold.23232424Heralds25252626The Heralds are a mysterious faction counted among the powers of Siagarta. Little has been revealed about them so far, and their units and territory have not yet been detailed. Expect more to surface as the game develops.27272828Golems29293030Golems are elemental constructs found across the world, including in the Valley of Eternal Autumn and within certain dungeons. They come in elemental variants and drop motes when defeated.31313232TypeNotesFire GolemElemental golem; drops motes. Found in the Eksod sub-regionWind GolemElemental golem; drops motesSparklingsSmaller fire spark enemies that also drop motes3333Beyond these organized factions, the world is filled with a wide array of enemies, from roaming foes and guarded camps to elite monsters that can take on a full party at once. The strongest of them are documented on the Bosses page.34343535Faction Roster at a Glance36363737The four major factions and the Golems make up the organized enemy groups of the Early Access build. Each fields a range of unit types, including empowered "Invoked" variants, across the levels shown.38383939FactionUnit TypesLevel RangeStrongholdsApix Clan (Bee)47Levels 3 to 20The Hivetree in Honeywoods, and Nescent in the Valley of Eternal AutumnNepsids (Manfish)39Levels 4 to 23The Lost City of Mayda and coastal watersKobolds29Levels 6 to 20Tunnels beneath Skover Island and the ValleyCrimson Rams29Levels 8 to 20Enripit surface and the Crimson CitadelGolems19Levels 6 to 30Valley dungeons such as the Ruins of Gorgon's Hollow4040Wildlife and Lesser Creatures41414242Beyond the organized factions, Siagarta is full of wildlife and minor enemies. These families roam the overworld and fill out dungeons, and several tie into gathering, mounts, and drops.43434444Creature FamilyLevel RangeNotesSlimesLevels 1 to 26Honey slimes in the Hivetree, royal jelly slimes, and colored slimes across the worldCrabsLevels 1 to 17Coastal crabs around the Lost City and Manfish waters; some drop mountsWolves and HoundsLevels 5 to 25Predators including carmine and bloodred houndsBoarsLevels 2 to 20Wild boars roaming the overworld; also a source of boar mountsSproutsLevels 13 to 19Plant-creature seedlings such as garlic, onion, and rice in the ValleySpiritsLevels 15 to 18Ethereal foes such as the Spirit of TiochaNightlingsLevels 10 to 25Shadow demons of the Nightling familySkunks and CoyotesLevels 6 to 19Small pests and pack hunters across Skover and the ValleyOgresLevels 17 to 18Heavy brutes such as the Crimson Plow HaulerSparklingsVariesSpark-infused elementals that drop motes when defeated45+The Nightlings take on a far larger role in the game's first Major Update, The Nightling Update, which entered a Public Test Branch preview on June 23, 2026 ahead of its live release. In it, the Nightlings invade Siagarta to push back the newly arrived humans through the Rifts: portals to the wicked world of Niflel that open across the land every few hours. Up to 16 players can fight off the escalating demon waves and the unique bosses that end each event, the Nightkings. Because this content is previewing on a test branch and is still being balanced, treat it as upcoming rather than live-server content.46+4547Not every creature is hostile. Sixty critters can be collected as cosmetic Companions, and many of the wildlife families above have a peaceful counterpart you can tame for your collection.