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Fenrix
June 13, 2026 at 02:45 AM
Initial version (2026-06-13)
Fenrix is the playable protagonist of Ember and Blade. He is a former human who has become an immortal demon hunter, carving a path through endless demon hordes in a dark-fantasy world forged by divine fire and demonic corruption. LINE Games Corporation gives his full name as Fenrix Haven.
Fenrix begins as an ordinary human. His transformation comes at the brink of death: at the moment he would otherwise fall, he forms a pact with an angel, gaining temporary immortality and the power to fight on. This bargain is what turns a mortal into the relentless demon hunter the player guides.
The immortality granted by the pact is the foundation of how Fenrix plays. Death is not the end of his story but the start of another attempt, which threads directly into the game's run-based structure. For the mechanics of that loop, see The Run Loop.
The agreement Fenrix strikes is central to his identity and to the wider story. Through it, angels grant him heavenly blessings, the randomized powers and upgrades that reshape his abilities on every attempt. The pact is detailed on its own page, The Angel Pact, and the powers it grants are covered under Blessings.
Fenrix's purpose drives the narrative of Story and Setting. His goal is to stop the resurrection of the sealed archdemon Asmodeus, a threat that has loomed over the realm for centuries. Along the way he becomes entangled in the tragic fate of Ariella, the lone guardian who has watched over Asmodeus's seal alone for 500 years.
As a fighter, Fenrix wields sword-and-magic combos and mixes fast melee strikes with ranged attacks. He thrives in the game's one-versus-many fantasy, cutting through swarming demons, while also facing the patterned, precisely-timed duels against the Judicators of Fate. The full breakdown of how he fights is covered in Combat.
LINE Games has referred to the protagonist both simply as Fenrix and by the full name Fenrix Haven. Both refer to the same character, the immortal demon hunter at the heart of the game.