The Judicators of Fate are the major bosses of Ember and Blade. They are presented as the realm's most fearsome opponents, once-mortals who sold their souls to become demons and now wield immense power. Facing them is one of the central challenges of the game, and the official material refers to these encounters as Hellsent boss battles.
Who the Judicators Are

The Judicators of Fate are demonic powers that stand between Fenrix and his goal. They are framed as the elaborate, intricately designed bosses that anchor the game's combat, set apart from the endless lesser demons that fill the battlefields. Where the Enemies and Demon Hordes test endurance and crowd control, the Judicators test precision against a single, dangerous adversary.
Mortals Who Sold Their Souls
What gives the Judicators their thematic weight is their origin. They were once mortal, and they became demons by selling their souls. That transformation left them wielding immense power, and it ties them into the broader story of a world caught between divine fire and demonic corruption. They are not faceless monsters but figures who chose damnation, which fits the game's questions about destiny and the price of power explored in Story and Setting.
Devastating Attack Patterns
In combat, the Judicators of Fate unleash devastating attacks. Their encounters are built around patterns, the kind of patterned, readable design associated with soulslike boss fights. A Judicator will telegraph and chain dangerous moves, and learning those sequences is the key to surviving. This patterned approach is what separates a Judicator fight from the swarming chaos of the hordes: here, attention and timing matter more than raw aggression.
How to Fight Them
Beating a Judicator demands precise timing and careful strategy. Reading the boss, spacing your melee and ranged attacks, and committing to openings only when they are safe are all part of the puzzle, as covered in more depth on the Combat page. The build you bring matters too: the Blessings chosen during a run can tilt a difficult fight in your favor, and adapting your loadout to the Judicator ahead is part of the strategy. Because death feeds back into the The Run Loop rather than ending the game, each failed attempt is a chance to learn a Judicator's rhythm and come back better prepared.
Hellsent Boss Encounters
The official wording describes these fights as Hellsent boss encounters, underscoring their demonic nature and the high stakes of each duel. The Judicators of Fate are the headline examples of the game's wider Bosses, and the demo builds have already showcased new bosses as content has expanded. A full named roster of individual Judicators and their movesets has not been published, so this page describes the group and how they fight rather than listing them one by one.
Baphomet, a Named Judicator
One Judicator has been shown by name in the playable demo: Baphomet. As a Judicator, Baphomet fits the same mold the page describes, a once-mortal figure who abandoned humanity to become a demon and now fights with heavy, devastating attacks. A later demo update specifically reworked this fight, giving Baphomet new attack patterns, improved behavior, clearer telegraphs, and stronger hit reactions. The goal of those changes was to make the encounter more readable and more responsive, so that learning and reacting to the boss's moves feels fair even as the attacks hit hard.
Baphomet stands as a concrete example of how the Bosses in this game are meant to play, a patterned, soulslike duel where survival depends on reading the wind-up and answering each attack. The full roster of Judicators and their individual movesets has not been detailed yet, so Baphomet is the clearest named reference point for what to expect.