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Orbs, Artifacts, and Trophies - 7 revisions
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Added the Coliseum medal economy that buys trophies, plus artifact rarity tiers, the class and race restrictions on a few artifacts, and the position on orbs for ultimate abilities
Replaced the artifact charge economy with the focus system announced in July 2026, noted the added artifact slot, and kept the charge economy as dated history
Added named artifact examples, the reasoning behind charges instead of cooldowns, artifact and trophy upgrade recipes, the artifact count history, per-skill orb grouping, and the planned trophy passive rework
Noted halved artifact charges in Control and Escort; removed an unrelated open-world screenshot
Expanded build systems: artifact slot cap (up to 4, 2 active plus 2 passive), account-wide artifacts with limited charges, over 200 artifacts and around 200 active skills, trophies as the two-passive counterpart, the four-preset build system, and PvP stat equalization. Corrected the page to confirm trophies provide two passive abilities.
Embedded screenshot into article body (Content update 2026-05-27)
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