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Orbs, Artifacts, and Trophies - Version 1 vs Version 2
May 26, 2026, 10:37 PM
Initial version (2026-05-27)
May 26, 2026, 10:57 PM
Embedded screenshot into article body (Content update 2026-05-27)
11Drakantos uses three interconnected systems, Orbs, Artifacts, and Trophies, to allow players to modify and enhance their heroes beyond base leveling. These systems enable different playstyles within the same hero, since the same character can feel distinctly different depending on how their abilities are configured.2233Orbs4455Orbs are items that modify a hero's abilities. By equipping different Orbs, players can change how their skills function, enabling varied approaches to the same hero. Orbs are confirmed as a primary customization layer alongside Artifacts.667+78Artifacts89910Artifacts are pieces of equipment that affect hero stats and capabilities. Artifacts contribute to character building and progression. Cross-account progress for Artifacts is confirmed, meaning Artifact progress carries across heroes on the same account.10111112Trophies12131314Trophies are a third progression layer alongside Orbs and Artifacts. Like Artifacts, Trophy progress is cross-account. Specific mechanical details on how Trophies differ from Artifacts have not been confirmed in available sources.14151516Cross-Account Progression16171718Artifacts, Trophies, and cosmetics are shared across all heroes on a single account. This means progress made with one hero benefits others, encouraging players to try multiple characters without losing investment.