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The Mythic World
July 22, 2026 at 04:43 AM
Added the official Eastern fantasy art-style term, a terrain table, the three named regions the map spans, and a table of the beings named in official world descriptions
Dinghai: The Ocean Pillar is set in the world of the Classic of Mountains and Seas, an ancient body of Chinese mythology populated by gods, demons, and strange creatures. The game presents this realm as one torn apart by catastrophic floods and divine conflict.

The world is defined by clashes between ancient gods and demons, with forgotten powers waiting to be uncovered. This mythic backdrop frames the return of the Abyssal Dragon and the events of the story.

The landscape spans storm-lashed mountain peaks, hidden immortal isles, and terrain reshaped by conflict among the gods. Justdan describes all of it as presented in an Eastern fantasy art style. The world is framed as one where every stretch of land carries an ancient wound.
Terrain | How the Game Describes It |
|---|---|
Storm-lashed peaks | Mountain summits battered by torrential rain. |
Hidden immortal isles | Secluded celestial islands, described as lying hidden beyond the sky. |
Divine battlegrounds | Sweeping landscapes reshaped by the conflict between the gods. |
Official descriptions name three parts of the world and present them as points on a single large map spanning the realm of the Classic of Mountains and Seas.
Location | Name in Chinese | How the Game Describes It |
|---|---|---|
Mount Buzhou | 不周山 | The mountain where Yi is killed by a plot. Its shattering is treated as a defining event, with the fate of civilization described as hanging between that collapse and the rapids of Longmen. |
Longmen | 龍門 | Named for its rapids, and given as the opposite pole to Mount Buzhou in descriptions of the world. |
Outlying Isles | 方外孤島 | Remote islands beyond the settled world, listed among the regions the map spans. |
No further regions have been named, and no map has been shown publicly.
Official descriptions of the world name four of the beings that inhabit it. None has been confirmed as a specific encounter or boss fight, and only the descriptions given for this game are recorded here.
Being | Name in Chinese | How the Game Describes It |
|---|---|---|
Xiangliu | 相柳 | Ranges across the mountains and rivers on a hundred-footed body. |
Bifang | 畢方 | Carries fire, and smoke rises across the land wherever it descends. |
Dijiang | 帝江 | Beats its wings and flies through the chaos. |
Xingtian | 刑天 | Bears its weapons and fights on without knowing where its head is. |