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Dinghai: The Ocean Pillar is set in the world of the Classic of Mountains and Seas, an ancient body of Chinese mythology populated by gods, demons, and strange creatures. The game presents this realm as one torn apart by catastrophic floods and divine conflict.

Gods, Demons, and Forgotten Powers
The world is defined by clashes between ancient gods and demons, with forgotten powers waiting to be uncovered. This mythic backdrop frames the return of the Abyssal Dragon and the events of the story.

Geography
The landscape spans storm-lashed mountain peaks, hidden immortal isles, and terrain reshaped by conflict among the gods. Justdan describes all of it as presented in an Eastern fantasy art style. The world is framed as one where every stretch of land carries an ancient wound.
Terrain | How the Game Describes It |
|---|---|
Storm-lashed peaks | Mountain summits battered by torrential rain. |
Hidden immortal isles | Secluded celestial islands, described as lying hidden beyond the sky. |
Divine battlegrounds | Sweeping landscapes reshaped by the conflict between the gods. |
Named Locations
Official descriptions name three parts of the world and present them as points on a single large map spanning the realm of the Classic of Mountains and Seas.
Location | Name in Chinese | How the Game Describes It |
|---|---|---|
Mount Buzhou | 不周山 | The mountain where Yi is killed by a plot. Its shattering is treated as a defining event, with the fate of civilization described as hanging between that collapse and the rapids of Longmen. |
Longmen | 龍門 | Named for its rapids, and given as the opposite pole to Mount Buzhou in descriptions of the world. |
Outlying Isles | 方外孤島 | Remote islands beyond the settled world, listed among the regions the map spans. |
No further regions have been named, and no map has been shown publicly.
Named Beings
Four beings are named in official descriptions of the world, and three named opponents have been shown being fought as bosses. Bifang, Dijiang, and Xingtian have not yet been shown in a fight. Only what this game states or shows is recorded here.
Being | Name in Chinese | How the Game Describes It |
|---|---|---|
Xiangliu | 相柳 | Ranges across the mountains and rivers on a hundred-footed body. Shown being fought as a boss, its health bar carrying the title 法天象地. |
Bifang | 畢方 | Carries fire, and smoke rises across the land wherever it descends. |
Dijiang | 帝江 | Beats its wings and flies through the chaos. |
Xingtian | 刑天 | Bears its weapons and fights on without knowing where its head is. |
Xuangui | 旋龜 | A large armoured turtle shown as a boss, its shell built from pale blue plates. Its health bar carries a level number. |
Jiaochong | 驕蟲 | Shown as a paired encounter, with two of them sharing a single linked health bar. |