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Activation Charges - 18 revisions
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Removed repeated and self-referencing wikilinks so each term is linked once in the body text
Placed Acrid Dust as the Swordmastery stun listed as Dirty Trick, dated the Feral Mind absence, and added Dirty Trick to the ability table
Dated both carried-over ability names: Acrid Dust to the June 2025 reveal and Feral Mind to a first-party community bulletin
Corrected the day-only framing: charges power active abilities in both forms, including Voracious Bite at night. Added the shared-pool spending table, the health cost on some abilities, the three Swordmastery perks that act on charges, and a provenance note on Acrid Dust
Recorded charges as a confirmed hard gate in the shipped game rather than a hands-on report, and noted that Perfect Blocks refund charges and that weapon arts run on their own cooldown instead
Renamed the execution move to its confirmed name, Artery Strike
Clarified that charges are the sole gate on special skills and listed the actions that build them
Repointed internal links that referenced slugs with no article to their correct destinations
Version-drift reconcile: capture current article content at v3 (article was at v1 with rev_max=2 differing from article content)
Comprehensive article on Activation Charges mechanic, earning, spending, and strategy
Comprehensive article on Activation Charges mechanic, earning, spending, and strategy
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