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The announced post-launch plan for Warhammer 40,000: Dawn of War IV, covering Year One free content and paid expansions including AFTERMATH.
Last Stand is the returning horde and survival mode in Warhammer 40,000: Dawn of War IV, in which you hold out against increasingly deadly waves of enemies.
The story and setting of Warhammer 40,000: Dawn of War IV: the world of Kronus, the Great Rift, the stranded Blood Ravens, the tomb-or-prison mystery, and the awakening Necrons.
Overview of the four playable factions in Warhammer 40,000: Dawn of War IV at launch, plus the fifth faction planned for the Aftermath expansion.
Release date, platform, and edition details for Warhammer 40,000: Dawn of War IV, including the December 3, 2026 launch, the Standard and Commander Editions, and pre-order bonuses.
Commanders in Warhammer 40,000: Dawn of War IV are hero units that anchor an army. Pre-release coverage says each faction campaign often lets you pick one of two Commanders, who carry their own gear and abilities.
The confirmed named characters of Warhammer 40,000: Dawn of War IV, including Blood Ravens and Dark Angels Space Marines, Ork warlords, Adeptus Mechanicus figures, the Necron commanders, and the playable Primarch Lion El'Jonson.
Unit Customization in Warhammer 40,000: Dawn of War IV is handled by the Army Painter, a launch-day tool that lets players personalize the appearance of their units.
The Space Marines in Warhammer 40,000: Dawn of War IV, playable as two Chapters (Blood Ravens and Dark Angels) across the campaign, featuring Deathwing, Ravenwing, and a playable Lion El'Jonson.
Stratagems in Warhammer 40,000: Dawn of War IV are powerful off-map abilities. Pre-release coverage describes them as unlock-once-then-reusable for the rest of a campaign.
Multiplayer is the competitive player-versus-player mode in Warhammer 40,000: Dawn of War IV, supporting 1v1, 2v2, and 3v3 matches at launch.
Skirmish is the custom versus-AI mode in Warhammer 40,000: Dawn of War IV, letting you choose the map, factions, and difficulty for a one-off battle.
Unit Veterancy in Warhammer 40,000: Dawn of War IV: units that survive and keep fighting grow in power, gaining levels, abilities, and improved stats over the course of a battle.
The Orks in Warhammer 40,000: Dawn of War IV, a brutal strength-in-numbers faction powered by the Waaagh! Energy system and led by Warboss Gorgutz and Beastboss Guzcutta.
The Necrons in Warhammer 40,000: Dawn of War IV: an ancient, deathless faction with the Tomb Citadel, Power Matrix, Dominion resource, Resurrection Galleries, and commanders Thothmek and Ahmnok.
The Adeptus Mechanicus in Warhammer 40,000: Dawn of War IV, a ranged tech-focused faction making its series debut, with the Noosphere Network, Auger Vision, named units, and two Commanders.
Planet Kronus, the contested world on which all of Warhammer 40,000: Dawn of War IV takes place and the focus of both the campaign and the Crusade meta-campaign.