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Walkthrough for New Journey, the final Prologue quest in Crimson Desert. Sebastian rescues Kliff and guides him toward the City of Hernand on horseback.
Walkthrough for the Stolen Quarry quest in Crimson Desert. Kliff liberates Karin Quarry from Bleed Bandits and defeats the Excavatron boss for House Roberts.
A rocky area east of Hernand City operated as a quarry by Count Roberts, featuring the Bleed Bandit-controlled Slave Camp and multiple sub-locations.
Walkthrough for the Remaining Chains quest in Crimson Desert. A House Serkis faction quest where Kliff liberates Rocca's Hill Slave Camp from Bleed Bandits.
Walkthrough for the Faked Tears request quest in Crimson Desert. A deceptive stranger lures Kliff into a Bleed Bandit ambush near Inksworth Bindery.
Walkthrough for the Night Sky in Darkness quest in Crimson Desert. A Hernand Politics faction quest to reclaim Rocca's Hill Beacon from Bleed Bandits.
Walkthrough for the A Promise Without Ember quest in Crimson Desert. A Hernand Politics faction quest to liberate Embernest Beacon from Bleed Bandits.
Marni's Excavatron is a mechanical boss encountered at Karin Quarry in Crimson Desert. Originally built as a quarrying machine by the inventor Marni, the Bleed Bandits repurposed it as a weapon to control the mine.
A quarry in northeastern Hernand occupied by Bleed Bandits, home to the Marni's Excavatron boss fight and the Stolen Quarry faction quest.
Walkthrough for the First Trial of Trust quest in Crimson Desert. The opening House Roberts faction quest where Kliff helps clear Bleed Bandits from the count's land.
A fort in the Hernand region owned by House Roberts, tasked with monitoring bandit activity. Home to the Crimson Nightmare boss fight.
Darkwhispers