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Pistols
April 19, 2026 at 12:31 AM
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Pistols are one-handed sidearm firearms that scale with Precision. They use the off-hand slot alongside a main-hand melee weapon, making them the default pick for hybrid Precision builds that want both a reliable melee opener and a burst ranged option.
Windrose currently exposes five pistols: a Common starter, an Uncommon baseline craft, an Epic-only plague variant, and two Rare/Epic named variants. All deal Pierce damage. ATK figures below are the Item Level 15 max shown on each weapon's item card.
Image | Weapon | Rarity | ATK (Lvl 15) | Damage | Scaling | Key Effect |
|---|---|---|---|---|---|---|
| Common | 90 | 300 Pierce | Precision (C) | No special effect listed. | |
| Uncommon | 380 | 360 Pierce | Precision (B) | No special effect listed. | |
| Epic | 380 | 400 Pierce | Precision (B) | Restores 40% of dealt Damage as Health. | |
| Rare / Epic | 380 | 380 Pierce | Precision (S) | Can fire 3 shots without reloading. | |
| Rare / Epic | 380 | 420 Pierce | Precision (B) | Can fire two quick shots in succession. |
Ascending a Rare variant to Epic adds one more effect on top of the Rare effect. The exact bonus varies per weapon:
Weapon | Epic Bonus |
|---|---|
Deals 15% bonus Damage to pirates, outlaws, and other cutthroats. | |
Shots apply Vulnerability effect to the target. All Damage dealt to affected targets is increased by 15%. |
Every Rare/Epic weapon in this category shares the same scaling mechanics. Ascending a Rare variant at the Weaponsmith Workshop preserves the Rare effect and stacks the Epic bonus on top. The Reliable-line firearms in every class jump to Precision (S) or Agility (B) at Epic, which is the single largest scaling jump in the ranged roster.
Common: 1 weapon.
Uncommon: 1 weapon.
Epic-only: 1 weapon.
Rare / Epic: 2 weapons.
Total: 5 weapons currently on the live item pages.
Base recipe is Wood x10 plus Copper Ingot x5 at the Weaponsmith Workshop Level 1 (Plague Pistol substitutes Copper Ingot x3 plus Ingot Arborum x5). Level 6-10 upgrades swap to Hardwood plus Foothills Iron Ingot. Level 11-15 upgrades swap to Hardwood plus Mire Metal Ingot. Master's Tools becomes a required ingredient from Level 7 onward. One-handed pistols ascend with Tumbaga Ingot x7.
Precision primary, Agility or Vitality secondary. The Reliable Pistol 3-shot clip plus a Rare rapier or saber main-hand is the canonical hybrid duelist. Drake's Double-Barreled Pistol's Vulnerability setup pairs well with burst melee finishers. Plague Pistol's lifesteal fuels bruiser main-hands (clubs, halberds) that can soak damage while the pistol refills the health bar.
Ranged Weapons for the full firearm index.
Weapons for the cross-class roster including melee weapons.
Gunpowder is the ammunition every firearm consumes.
Upgrade System covers Rare-to-Epic ascension with Tumbaga Ingot.
Weaponsmith Workshop is the crafting and ascension station for every entry in this category.