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Master of the Ironworks
April 4, 2026 at 09:39 AM
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Master of the Ironworks is a main quest in Crimson Desert and the third mission of Chapter 10: Counterattack, falling under the Secret Weapon. The team arrives at the Gorthak Ironworks, a massive industrial complex built into the mountainside of northwestern Delesyia, near the Demeniss border. The Ironflame Orcs who maintain the facility are initially hostile to outsiders, but Oongka's reputation as an engineer opens a dialogue with their leader.
Detail | Info |
|---|---|
Chapter | |
Sub-Chapter | |
Region | |
Location | |
Quest Type | Dialogue / Exploration |
Prerequisite | |
Rewards | Access to Gorthak Ironworks facilities, ATAG demonstration |
Approach the Gorthak Ironworks entrance and speak with the guards
Wait for Oongka to negotiate entry
Follow the Ironflame escort through the facility
Meet the Master Forgekeeper and witness the ATAG demonstration
Tour the Ironworks (optional exploration)
The Ironflame Orc guards initially refuse entry. Oongka steps forward and presents his engineering credentials, which the guards recognize. After a brief negotiation, the party is granted a supervised tour of the facility. Follow the escort through the massive halls filled with forges, assembly lines, and mechanical constructs.
The Master Forgekeeper greets the party in the central workshop and demonstrates the ATAG. The mech is shown in action, showcasing its machine gun, cannon, EMP discharge, and ram capabilities. This is a cutscene sequence with no player input required.
After the demonstration, you can freely explore the Ironworks. Visit the various crafting stations, speak with NPCs for lore about Ironflame Orc culture, and upgrade your weapons to their maximum refinement level at the master forge. This is the best smithy in the game at this point.
Upgrade your best weapons at the Gorthak forge. The refinement options here exceed what is available at earlier smithies.
Speak with NPCs throughout the facility for lore about the Ironflame Orcs and Delesyia's industrial history.
The Ironworks becomes a recurring hub location for the rest of Chapter 10. Familiarize yourself with its layout now.