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Greatswords
April 19, 2026 at 10:57 AM
Split roster scaling grades into Rare and Epic tiers

Greatswords are two-handed Slash weapons that scale with Agility. They occupy both hands, locking out off-hand pistols, and trade attack speed for reach and heavier per-hit damage. Weapon crafting starts at Weaponsmith Workshop Level 2.
The current build exposes four greatswords: one Uncommon baseline, two Rare/Epic Sturdy/Dueling variants, and Soul Eater, the Ghost Captain heirloom with a lifesteal F-attack.
Image | Weapon | Rarity | ATK (Lvl 15) | Damage | Scaling | Key Effect |
|---|---|---|---|---|---|---|
| Uncommon | 380 | 300 Slash | Agility (B) | No special effect listed. | |
| Rare / Epic | 380 | 315 Slash | Agility (B / A) | Each successful Perfect Block applies Retaliation effect increasing your Melee Damage by 10%. Stacks up to 3 times. Taking Damage removes the effect. | |
| Rare / Epic | 380 | 310 Slash | Agility (A / S) | Increases Posture Points by 1. | |
| Rare / Epic | 380 | 325 Slash | Agility (C / B) | This weapon has a special attack [F] that drains Health from nearby enemies. Cooldown: 2 min. |
Ascending a Rare variant to Epic adds one more effect on top of the Rare effect. The exact bonus varies per weapon:
Image | Weapon | Epic Bonus |
|---|---|---|
| Perfect Blocks at maximum stacks restore 10% Health. | |
| Increases Critical Damage by 20%. | |
| Special attack Damage additionally scales with Vitality. |
Every Rare/Epic weapon in this category shares the same scaling mechanics. Ascending a Rare variant at the Weaponsmith Workshop preserves the Rare effect and stacks the Epic bonus on top. The Sturdy prefix weapons in every class jump to Strength, Agility, or Precision (S) at Epic, which is the single largest scaling jump in the game.
Common: 0 weapons.
Uncommon: 1 weapon.
Rare / Epic: 3 weapons.
Total: 4 weapons currently on the live item pages.
Base recipe is Copper Ingot x10 plus Rough Hide x2 at the Weaponsmith Workshop Level 1. Level 6-10 upgrades swap to Foothills Iron Ingot x10. Level 11-15 upgrades swap to Mire Metal Ingot x10 and Crocodile Hide Piece x2. Two-handed greatswords ascend with Tumbaga Ingot x9.
Agility primary and a two-handed armor set. Because the class locks out off-hand pistols, greatsword builds compensate by leaning into Perfect Block timing on the Dueling Greatsword, Posture Point stacking on the Stalwart Greatsword, or situational Vitality scaling on Soul Eater.
Melee Weapons for the full melee index.
Weapons for the cross-class roster including ranged firearms.
Upgrade System covers Rare-to-Epic ascension with Tumbaga Ingot.
Weaponsmith Workshop is the crafting and ascension station for every entry in this category.