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Bleeding
April 17, 2026 at 09:04 AM
Fix bleeding DPS 40 -> 25 per stack (canonical); 200 -> 125 max; 120 -> 125 base Pierce
Bleeding is a damage-over-time status effect in Windrose applied by certain weapons on hit. It stacks up to 5 times and deals 25 damage per second per stack in the most widely-cited community-documented case (the Rapier of a Thousand Cuts). The chain-to-nearest-enemy behavior on kill is a WEAPON-SPECIFIC ASCENDED EPIC PERK, not a general Bleeding feature.
Attribute | Value |
|---|---|
Damage per stack | 25 per second (Rapier of a Thousand Cuts Rare; other weapons may differ) |
Max stacks | 5 |
Max damage at 5 stacks | 125 per second on target with that weapon |
Base behavior on kill | Stacks are simply removed with the target |
The "stacks transfer to nearest enemy on kill" effect is NOT part of the base Bleeding mechanic. It is a perk unlocked only by ascending the Rapier of a Thousand Cuts from Rare to Epic at the Weaponsmith Station using Tumbaga Ingots. On the base Rare rapier, killing a bleeding target simply removes the stacks from the dead enemy; they do not transfer.
If you are running the base Rare version, Bleeding is still strong against individual tough targets, but it does not chain across groups. To get the chain behavior, ascend the weapon.
The Rapier of a Thousand Cuts is the most notable Bleeding weapon. Found as a buried-treasure reward on the starting island via the Fifteen Men on a Dead Man's Chest quest, it has Precision scaling and 125 base Pierce damage at Rare. Every hit applies a Bleeding stack. With five hits, the target suffers 125 DPS on top of direct weapon damage.
Bleeding does NOT reset Retaliation stacks on the player (those reset only when the PLAYER takes damage). But if the player is hit by an enemy applying Bleeding or a similar DoT, Retaliation stacks DO reset. Fencer builds stacking Retaliation + Bleeding from the Rapier of a Thousand Cuts need to maintain flawless defense to keep both buffs active.
Rapiers and some slash weapons are the main Bleeding applicators. Specific Uncommon and Rare weapons with Bleeding effects continue to be documented. The Rapier of a Thousand Cuts is the most widely discussed because of its availability in the early game.
Rapier of a Thousand Cuts - primary Bleeding weapon
Weapons - weapon effect overview
Corruption - related status effect on Plague weapons
Combat - combat mechanics
Upgrade System - Rare-to-Epic ascension