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The development of Blight: Survival from a two-person passion project by Mads Christensen and Ulrik to a Behaviour Interactive-published title, through 1.5 million Steam wishlists and the Future Games Show 2026 reveal.
Blight: Survival's playtest program includes invitation-only closed sessions recruited from the Discord community of just past 60,000 members, with broader playtests stated for later in 2026 and a sign-up route through the publisher's Playtest Squad.
Platform availability, system requirements, engine details, controller support, cross-play status, language support, and technical specifications for Blight: Survival.
Minimum and recommended system requirements for running Blight: Survival on PC. The listed specs are confirmed placeholders that will change before release, with the developers stating they are 'definitely subject to change.'
Blight: Survival uses Unreal Engine 5 with Quixel Megascans and MetaHumans to create a gritty, realistic medieval horror aesthetic, with World Partition for large-scale environments.
The Blight: Survival community grew from a viral 2022 trailer moment to over 1.5 million Steam wishlists, just past 60,000 Discord members, and a global fanbase producing fan art, 3D models, community contests, and creator content.
Blight: Survival is planned as a premium buy-to-play game with DLC expansions; the developers have ruled out free-to-play, microtransactions, and battle passes. Final pricing is not yet announced.
How Blight: Survival relates to its developer-cited inspirations Dark Souls, Mount & Blade, Hunt: Showdown, and the broader extraction-lite and medieval-co-op genre.
Sound design in Blight: Survival uses environmental audio, creature vocalizations, combat feedback, dynamic day-night audio shifts, and stealth-linked noise mechanics to create a horror atmosphere that serves both tension and gameplay awareness.