Overview
The Blight: Survival Steam store page lists minimum system requirements. Recommended specifications have not been published. The developers have explicitly stated that these specs are placeholders: "Steam system requirements are definitely subject to change (and will very likely change)." Final minimum and recommended specs will be confirmed closer to the release date.
Minimum requirements (placeholder)
Component | Specification |
|---|---|
Operating System | Windows 7 SP1+ (64-bit) |
Processor | Intel Core i5-3470 or AMD FX 4350 |
Memory | 4 GB RAM |
Graphics | NVIDIA GeForce GTX 670 or AMD Radeon HD 7870 (2 GB VRAM) |
DirectX | Version 11 |
Storage | 20 GB available space |
Network | Broadband internet connection |
These specs are hardware from 2012. The developers have suggested these may represent "a goalpost or what gamers will need for playtesting" rather than final requirements for the shipped game.
Recommended requirements
No recommended specifications have been listed on the Steam page as of March 2026. The only hint is an OS listing of Windows 10+ (64-bit) for the recommended tier. Other recommended specs are expected to be published as the game nears its final optimization pass.
Why the specs seem low
The listed minimum requirements are unusually modest for an Unreal Engine 5 title, and multiple outlets have noted the discrepancy. The game's trailers show photorealistic environments built with Quixel Megascans, character models using MetaHumans, and large-scale environments managed through World Partition. All of these technologies are demanding on hardware. A GTX 670 with 2 GB VRAM and 4 GB system RAM would struggle to run most current UE5 titles at any acceptable frame rate.
The most likely explanation is that these are early placeholder values set when the Steam page was first created in 2022, before the game's visual scope was fully established. The developers acknowledged this situation but have not yet provided updated numbers. Final specs will depend on how optimization progresses as the game approaches release.
Realistic hardware expectations
While official recommended specs are unavailable, the game's visual fidelity and engine suggest that mid-range modern hardware will be needed for a comfortable experience. Based on the game's UE5 implementation and the visual quality shown in trailers:
Target | Expected Hardware Class |
|---|---|
1080p, medium/high settings | Mid-range: Ryzen 5 or Intel i5 (12th gen+) with GTX 1660 or RX 5500 XT class GPU |
1440p, high settings | Upper mid-range: Ryzen 7 or Intel i7 with RTX 3060/3070 or RX 6700 XT class GPU |
4K, 60fps | High-end: Ryzen 9 or Intel i9 with RTX 4080/4090 or RX 7900 XT class GPU |
These are community estimates, not developer-confirmed numbers. Actual requirements will depend on the game's optimization and graphical settings options.
Storage and SSD
The listed storage requirement is 20 GB. An SSD is not listed as mandatory, but UE5 games generally benefit from SSD storage for faster texture streaming and reduced load times. Players should expect the final storage requirement to increase as content is added during development.
Network
A broadband internet connection is listed as required. The game supports 1-4 player co-op, which requires online connectivity. However, an offline mode has been confirmed for solo players who want to play without an internet connection.
Console specifications
Blight: Survival is confirmed for Xbox Series X|S and PlayStation 5 alongside PC. No performance targets (resolution, frame rate) have been announced for console versions. For full platform details, see Platforms and Technical Details.
Engine technology
The game runs on Unreal Engine 5. Key UE5 features used include Quixel Megascans for photorealistic environmental textures, MetaHumans for character creation and customization, and World Partition for managing the large-scale maps of No Man's Land. Co-founder Mads Christensen also highlighted One File Per Actor (OFPA) as important for collaborative development. For a detailed look at the visual technology, see Art and Visuals.