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Bow and Ranged Combat - 11 revisions
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Added Ammunition and Arrows and Bolts as aliases so the projectile families resolve to this page
Added a post-launch section covering the hold-to-aim change, input buffering, the hitstun fix and the Magic Bullet adjustment
Corrected the claim that both ranged weapons are starting gear, fixed the crossbow profile in the first table, and added the rank counts on the ranged skills
Named the two shipped ranged weapons, replaced the ammunition model with the six arrow and bolt types and their manuals, and rebuilt the skill section around the shipped branch
Updated ability name to the shipped in-game wording and repointed its links
Phase 8: removed off-topic generic gameplay images from specific-subject page
Phase 7: embedded 3 Beast of Reincarnation gameplay images after section headings.
Expanded ranged combat coverage with bow/crossbow table, ammunition slot system, parry-loop interaction, and skill-tree support
Added bow and ranged combat article (2026-04-22)
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