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Weapons - Version 25 vs Version 26
Apr 21, 2026, 09:28 AM
Added image column with 6 item icons across 1 table
Apr 25, 2026, 02:37 PM
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11Windrose ships with 38 named weapons spread across nine weapon classes and four rarity tiers. This overview lists every weapon in the current live item index, groups them by class and damage type, and links out to each individual weapon page. Tier labels reflect the current community consensus based on playtesting during early access.2233Weapon Classes4455Windrose weapons split cleanly into seven melee classes plus two unarmed fists, and three ranged firearm classes. Each class has its own moveset, stamina curve, and preferred scaling attribute.6677ImageClassCategoryWeaponsMembersSabersMelee7Arboris Saber, Broken Blade, Cutlass, Dueling Saber, Razor, Saber, Sturdy SaberGreatswordsMelee4Dueling Greatsword, Soul Eater, Stalwart Greatsword, Two-Handed SwordRapiersMelee4Rapier, Rapier of a Thousand Cuts, Rapier of Devastation, Sturdy RapierHalberdsMelee4Executioner, Halberd, Plague Halberd, Sturdy HalberdClubsMelee6Bonebreaker, Club, Crusher, Smasher, Sturdy Mace, Swamp Creature's ToothFistsMelee1FistsPistolsRanged5Drake's Double-Barreled Pistol, Pistol, Plague Pistol, Reliable Pistol, Worn-Out PistolMusketsRanged4Buccaneer's Friend, Infantry Musket, Musket, Reliable MusketBlunderbussesRanged3Blunderbuss, Dragon's Breath, Reliable Blunderbuss88Damage Types991010Every hit deals one of three damage types. Damage type matters for armor matchups: crude blunt damage cuts through heavy plate, slash shreds unarmored targets, and pierce is the go-to for rapiers and all firearms.11111212Damage TypeCountBest ForExample WeaponsSlash10Curved blades and greatswords.Broken Blade, Cutlass, Dueling Saber, Razor, Saber, Sturdy Saber, +4 morePierce15Rapiers and all firearms.Rapier, Rapier of a Thousand Cuts, Rapier of Devastation, Sturdy Rapier, Blunderbuss, Dragon's Breath, +9 moreCrude11Blunt clubs, halberds, and unarmed strikes.Arboris Saber, Bonebreaker, Club, Crusher, Smasher, Sturdy Mace, +5 more1313Scaling Attributes14141515Every weapon scales with one of three combat attributes. The scaling grade (D, C, B, A, S) multiplies that attribute's contribution to the weapon's final damage. Epic variants of the "Reliable" and "Sturdy" weapon families push their scaling grade up to S, which is the single biggest damage jump in the game.16161717AttributeWeaponsNotesExamplesStrength10Heavy crude damage on clubs and halberds.Arboris Saber, Bonebreaker, Club, Crusher, Smasher, Sturdy Mace, +4 moreAgility14Fast slash damage on sabers, greatswords, and spread firearms.Broken Blade, Cutlass, Dueling Saber, Razor, Saber, Sturdy Saber, +8 morePrecision11Pierce damage on rapiers and long firearms.Rapier, Rapier of a Thousand Cuts, Sturdy Rapier, Buccaneer's Friend, Musket, Reliable Musket, +5 more1818Rarity Coverage19192020Rarity controls a weapon's base ATK and which effect line appears on the item card. Most named weapons have both a Rare and Epic variant; the Epic variant keeps the base effect and stacks an additional upgrade on top.21212222RarityWeapon CountNotesCommon2Starter pieces found in early encounters.Uncommon8Baseline crafted and looted weapons.Rare / Epic26Named weapons with a signature effect; the Epic variant upgrades the effect.Epic1Epic-only unique items.2323Tier List24242525The tier column in the roster below reflects the current community consensus. S-tier weapons (Razor, Rapier of a Thousand Cuts, Dragon's Breath, Reliable Pistol) clear content fastest thanks to either stacking debuffs or effective scaling grades at Epic. A-tier is comfortably strong; B and C-tier are still clearable but need more setup or compensate with easier access.26262727TierCountWeaponsS-Tier4Razor, Rapier of a Thousand Cuts, Dragon's Breath, Reliable PistolA-Tier5Cutlass, Swamp Creature's Tooth, Plague Halberd, Rapier of Devastation, Drake's Double-Barreled PistolB-Tier4Arboris Saber, Dueling Saber, Executioner, Plague PistolC-Tier10Broken Blade, Club, Crusher, Halberd, Rapier, Blunderbuss, Buccaneer's Friend, Musket, Pistol, Worn-Out PistolUnranked15Saber, Sturdy Saber, Bonebreaker, Smasher, Sturdy Mace, Dueling Greatsword, Soul Eater, Stalwart Greatsword, Two-Handed Sword, Sturdy Halberd, Sturdy Rapier, Fists, Reliable Blunderbuss, Infantry Musket, Reliable Musket2828Full Weapon Roster29293030All 38 weapons, sorted by class. Click a weapon name to open its full page with variants, loot sources, upgrade materials, and crafting requirements. ATK values and damage numbers match the current in-game item cards; if older community lists disagree, the live in-game card wins.31313232ImageWeaponTypeClassRarityATKDamageScalingTierKey EffectArboris SaberSaberMeleeRare / Epic100215 CrudeStrength (C / B)BBuilds Plague Echoes on hits; at 5 stacks unlocks a special [F] attack. Epic: improves Temporal Health conversion from Plague Echoes.Broken BladeSaberMeleeCommon90190 SlashAgility (C)CStarting saber with no special effect.CutlassSaberMeleeRare / Epic100215 SlashAgility (B / A)ATake Aim! builds up to 9 stacks, each granting +10% bonus damage on the next heavy attack. Epic: attacks consume 10% less Stamina.Dueling SaberSaberMeleeRare / Epic100220 SlashAgility (B / A)BPerfect Block grants Retaliation: +8% damage per stack, up to 3 stacks. Epic: adds +10% base Critical Hit Chance.RazorSaberMeleeRare / Epic100225 SlashAgility (A / S)S+10% base Critical Hit Chance. Epic: Agility (S) and a wider Perfect Block window.SaberSaberMeleeUncommon100210 SlashAgility (B)-Standard uncommon saber with no effect text.Sturdy SaberSaberMeleeRare / Epic100225 SlashAgility (A / S)-+1 Posture Point. Epic: attacks consume 20% less Stamina.Dueling GreatswordGreatswordMeleeRare / Epic100315 SlashAgility (B / A)-Perfect Block grants Retaliation: +10% melee damage per stack, up to 3 stacks. Epic: Perfect Block at max stacks restores 10% Health.Soul EaterGreatswordMeleeRare / Epic100325 SlashAgility (C / B)-Special [F] attack drains enemy Health (2-minute cooldown). Epic: the drain scales with Vitality.Stalwart GreatswordGreatswordMeleeRare / Epic100310 SlashAgility (A / S)-+1 Posture Point. Epic: Agility (S) and +20% Critical Damage.Two-Handed SwordGreatswordMeleeUncommon100300 SlashAgility (B)-Baseline uncommon greatsword.RapierRapierMeleeUncommon100205 PiercePrecision (B)CBaseline uncommon rapier.Rapier of a Thousand CutsRapierMeleeRare / Epic100125 PiercePrecision (C / B)SHits apply Bleeding, stacking up to 5 times. Epic: Bleed damage also restores Temporal Health.Rapier of DevastationRapierMeleeRare / Epic100210 Pierce-ALight Attacks apply Plague marks (max 8); Heavy Attacks consume marks for bonus damage. Epic: a Heavy Attack consuming 5+ marks restores 40% of max Health.Sturdy RapierRapierMeleeRare / Epic100215 PiercePrecision (A / S)-Increased Perfect Block window. Epic: Precision (S) and +20% Critical Damage.ExecutionerHalberdMeleeRare / Epic100365 CrudeStrength (C / B)BDecimation stacks grant +10% Critical Hit Chance per stack (max +30%). Epic: at max Decimation grants 10% Damage Resistance.HalberdHalberdMeleeUncommon100340 CrudeStrength (B)CBaseline uncommon halberd.Plague HalberdHalberdMeleeRare / Epic100355 Crude-ABuilds Plague Echoes on hits; at 5 stacks unlocks a special [F] attack. Epic: the special attack restores 35% of max Health.Sturdy HalberdHalberdMeleeRare / Epic100355 CrudeStrength (A)-+10% Critical Hit Chance. Epic: Strength (S) and +15 base damage bonus.BonebreakerClubMeleeRare / Epic100300 CrudeStrength (B / A)-Damage scales with remaining Stamina. Epic: +10% Critical Hit Chance.ClubClubMeleeUncommon100280 CrudeStrength (B)CBaseline two-handed club.CrusherClubMeleeRare / Epic100290 CrudeStrength (C / B)CKnockdown chance that scales with Strength. Epic: +10% bonus damage versus outlaws and pirates.SmasherClubMeleeUncommon100225 CrudeStrength (A)-Knockdown chance that scales with Strength.Sturdy MaceClubMeleeRare / Epic100295 CrudeStrength (A / S)-+1 Posture Point. Epic: attacks consume 15% less Stamina.Swamp Creature's ToothClubMeleeRare / Epic100280 CrudeStrengthACritical Hits trigger a Distortion burst that deals AoE damage. Epic: lower current Health increases the Distortion damage.: FistsFistsMelee-100---Unarmed baseline; no equipment slot used.Drake's Double-Barreled PistolPistolRangedRare / Epic100420 PiercePrecision (C)AFires two quick successive shots. Epic: shots apply Vulnerability (+15% damage taken).PistolPistolRangedUncommon100360 PiercePrecision (B)CBaseline uncommon pistol.Plague PistolPistolRangedEpic100400 PiercePrecision (B)BEpic: restores 40% of damage dealt as Health.Reliable PistolPistolRangedRare / Epic100380 PiercePrecision (A)SFires 3 shots without reloading. Epic: Precision (S) and +15% damage versus outlaws and pirates.Worn-Out PistolPistolRangedCommon90300 PiercePrecision (C)CStarting firearm with no special effect.Buccaneer's FriendMusketRangedRare / Epic100585 PiercePrecision (B)CEliminates spread while standing still. Epic: +15% bonus damage versus animals.Infantry MusketMusketRangedRare / Epic100575 PierceAgility (B)-Special bayonet [F] attack; scaling is based on Agility. Epic: movement while aiming does not affect spread.MusketMusketRangedUncommon100550 PiercePrecision (B)CBaseline uncommon long rifle.Reliable MusketMusketRangedRare / Epic100600 PiercePrecision (A)-Faster reload. Epic: Precision (S) and +20% Critical Damage.BlunderbussBlunderbussRangedUncommon100150 PierceAgility (D)CBaseline uncommon spread firearm.Dragon's BreathBlunderbussRangedRare / Epic100160 PierceAgility (D)S40% chance on hit to deal bonus Fire Damage. Epic: 60% chance and triggers a fire explosion around the target.Reliable BlunderbussBlunderbussRangedRare / Epic100180 PierceAgility (C)-Close-range shots have a knockdown chance. Epic: shots consume less gunpowder.3333Related Systems34343535Weapon performance is tied to several other systems covered in their own articles.36363737Rarity System explains how Common through Epic rolls alter base ATK and effect slots.Upgrade System covers Tumbaga, Ascension, and the conversion from Rare to Epic variants.Upgrading Station and the Weaponsmith Workshop are the two crafting stations used to forge and ascend weapons.Retaliation is the Perfect Block effect shared by the Dueling Saber and Dueling Greatsword.Combat walks through stamina, posture, and the soulslite action layer these weapons plug into.Cannon Types covers the naval artillery tiers used on ships, which are tracked separately from handheld firearms.38383939Best-in-Slot Recommendations40404141Suggested picks when you need a quick "what should I use right now" answer. These track the consensus S and A-tier weapons based on current community experience.42424343Precision bleed rapier: Rapier of a Thousand Cuts stacks Bleeding up to five times, and the Epic variant returns Temporal Health on bleed ticks.Agility crit saber: Razor grants +10% base Critical Hit Chance and pushes its scaling to Agility (S) at Epic.Strength plague halberd: Plague Halberd unlocks a 35% max-Health special attack at five Plague Echoes stacks.Distortion club: Swamp Creature's Tooth converts Critical Hits into an AoE Distortion burst that scales harder at low Health.Fire spread blunderbuss: Dragon's Breath triggers a 60% fire explosion on Epic, the single biggest AoE proc on a firearm.Three-shot pistol: Reliable Pistol fires three shots without reloading and gains +15% versus outlaws and pirates on Epic.Perfect Block retaliation: Dueling Greatsword converts defensive play into +10% melee damage stacks and a 10% Health refund on Epic.44444545Crafting and Acquisition46464747Most Rare variants drop from outlaw camps, story chests, and named bosses, while Epic variants are produced by running Ascension at the Upgrading Station with Tumbaga Ingots. A few weapons, like Buccaneer's Friend and the Plague family, are tied to Blackbeard Treasure Maps and plague-themed questlines rather than standard loot tables.48484949Tumbaga Ingot is the ingredient used to ascend Rare gear to Epic.Blackbeard Treasure Maps are the main source of several named firearms.Upgrade System documents each weapon's level path and disassembly return.50505151Legacy and Unverified Names52525353A few entries circulated in early community lists that no longer match the live item index. They are tracked here so the wiki disambiguates cleanly.54545555PageCurrent StatusSee InsteadCaptain's GreatswordDisambiguation for legacy community listings.Ghost Captain's SwordGhost Captain's SwordNot present on the current live weapons index.Captain's Greatsword5656Beginner Weapon Comparison57575858The five weapons craftable at the starting-tier Weaponsmith Workshop cover all three damage types and both melee and ranged. A quick side-by-side helps pick the right first commit based on your preferred scaling stat and available materials.59596060ImageWeaponDamage TypeBase DamageGradeMaterialsNotesClubCrude280B10x Wood, 5x Copper IngotCheapest; no hide; pairs with StrengthRapierPierce205B7x Copper Ingot, 2x Rough HideBest for 1v1 duels; scales PrecisionSaberSlash210B7x Copper Ingot, 2x Rough HideBalanced speed; scales AgilityTwo-Handed SwordSlash300B10x Copper Ingot, 2x Rough HideRequires level-2 Weaponsmith Workshop; multi-target swingsPistolPierce360B10x Wood, 5x Copper IngotRanged option; burns gunpowder per shot6161Opening pick recommendations: players leaning into Strength or Mastery should start with the Club because it avoids the Rough Hide cost entirely and pairs naturally with Crusher talents. Players planning an Agility build (saber + two-handed sword) should prioritize the Saber first, then the Two-Handed Sword once the Weaponsmith Workshop is upgraded to level 2. Precision builds default to the Rapier for melee and the Pistol for ranged, but the Pistol costs gunpowder per shot, which stays scarce in the early game. Keeping a melee primary and a ranged secondary from this starter pool is the typical loadout shape that carries into the Foothills tier.