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Armours - 11 revisions
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Recorded the MS 67 leather cost reductions for the Light and Reinforced sets and the player-crafted auxiliary kits
Rewrote the arrow-deflection section now that the rework shipped in Test 45 (Heavy deflects light projectiles, Reinforced and Heavy resist stagger, Heavy is vulnerable to Piercing) and noted Heavy Armour now requires Steel to craft
Added per-tier Stability Mitigation values and Temperature Mitigation for clothing; noted the now-live two-handed Longsword as the shipped armour-piercing counter (crossbow and arrow-deflection still upcoming)
Corrected wikilink existence flags so links to existing pages no longer render as broken
Added a gameplay screenshot to illustrate the armour tiers
Added announced Heavy Armour arrow-deflection change and its new weapon counters
Added leg armour and clothing slots; added per-faction armour set notes; expanded mitigation example
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