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Inferlupa
September 27, 2026 at 05:22 AM
Updated index number and battle role label in the introduction, skill table (names, Power, Cost and effect text), Forms list to match the current creature index
Inferlupa is No. 004 in the Aniimo index, a Fire and Dark creature that fights in the BREAK role. A Flameruff who challenged the strong and lost, absorbing the souls of companions who fell with equal bitterness. It is driven by the desire for revenge.

Wild Aniimo are taken with Aniipods, and once caught this one can be raised, sent into battle, kept at The Homeland, or traded to another player. It belongs to the Emberpup line, which runs to 4 entries in total, and one alternate Form has been published for it.
Field | Value |
|---|---|
Index number | No. 004 |
Element | |
Battle role | |
Growth stage | Stage 3 |
Gender | Male and Female |
Published forms | 2 (Basic Form, Prismana Form) |
The index publishes six base values for every Aniimo plus an Attributes total that adds them together. ATK drives damage, BREAK is what wears down an enemy's guard, P.DEF and M.DEF cover the two damage types, and REGEN governs how quickly resources come back. These are base figures and balance changes can move them.
Stat | Value |
|---|---|
Attributes (total) | 541 |
HP | 95 |
ATK | 89 |
BREAK | 108 |
P.DEF | 70 |
M.DEF | 80 |
REGEN | 99 |
Inferlupa grows out of Flameruff. It sits at the end of the line, with nothing published beyond it.
Image | No. | Stage | Element | Role | |
|---|---|---|---|---|---|
| 001 | Stage 1 | Fire | DPS | |
| 002 | Stage 2 | Fire | DPS | |
| 003 | Stage 3 | Fire | DPS | |
| 004 | Stage 3 | Fire / Dark | BREAK |
Besides its Basic Form, Inferlupa has 1 published Form. It keeps the elemental pairing of the Basic Form.
Image | Form | Element | Where It Appears |
|---|---|---|---|
| Prismana Form | Fire / Dark | Not listed |
No spawn location is published for Inferlupa in its Basic Form. Creatures at the end of an evolution line are usually raised rather than caught, and the index leaves their habitat blank.
Every Aniimo carries a passive Trait that is always active while it fights alongside a Pathfinder.
Trait | Effect |
|---|---|
Full Energy | After using 8 basic attacks in battle, Inferlupa enters Full Energy, enhancing its next skill. Damage dealt by that skill is treated as basic attack damage. |
Mobility abilities are what a Pathfinder gains while Twining with this Aniimo, so they double as traversal tools rather than combat moves.
Ability | Effect |
|---|---|
Hustle | Enters Hustle state, increasing movement speed by consuming stamina. |
Inferlupa brings 4 combat skills and 2 innate skills into a fight. Power is the skill's published damage figure and Cost is what it draws from the resource bar.
Skill | Type | Power | Cost | Effect |
|---|---|---|---|---|
Blazing Wolf Assault | Combat | 60 | 20 | Summons 2 clones to attack the selected location. Summons 1 extra clone that gains [Super Armor] for 10s while in the [Full Energy] state. |
Hunting Pack | Combat | 60 | 20 | Summons 2 clones to attack the selected location. Summons 1 extra clone while in the [Full Energy] state. |
Crossfire | Combat | 65 | 20 | Fires a flame ray that penetrates targets and deals up to 9 hits of damage. While [Full Energy] is active, Might increases by 45%. |
Unbroken Flameruff Spirit | Combat | 60 | 20 | Fires a Flameruff Spirit that ricochets between targets, increasing BREAK efficiency against them by 10% per stack, up to 3 stacks, for 20s. Ricochets 5 times by default. While in the [Full Energy] state, ricochets 7 times. |
ATK | Innate | 6 | 0 | (BREAK) Wields the power of darkness to attack targets at close range. |
Wolfpack Onslaught | Innate | 194 | 0 | Summons a soul clone to perform a forward Tackle. Upon hitting a target, it explodes, dealing damage. |