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Stats
May 10, 2026 at 05:09 AM
Created stats reference covering major, minor, and enchantment values with their sources
Stats are the values that determine Juno's effectiveness in combat. Each stat can be raised through level-ups, Growth Chart nodes, equipped gems, and the boosts granted by cooked dishes and seasonings.
These three values scale automatically with character level and form the core of Juno's combat effectiveness.
Stat | Effect | Notable Sources |
|---|---|---|
Armor | Determines base damage reduction. Each point of Armor reduces incoming damage by one point. Sometimes labeled Defense in menus. | Character level; Baked Prapple 15%; Dim Halo gem 5%; Brittle Shell gem 10%; Growth Chart 5 nodes for 24 points |
Life | Maximum hit points. Reaching zero sends Juno back to the latest checkpoint. | Character level; Dim Halo gem 10%; Brittle Shell gem 5%; Growth Chart 5 nodes for 200 points |
Strength | Base damage dealt to enemies. Total attack power equals Weapon Attack plus Strength. | Character level; Flexing Bracer gem 15%; Growth Chart 5 nodes for 24 points |
These values are grouped with the major stats in-game but are harder to raise and matter more to specific builds.
Stat | Effect | Notable Sources |
|---|---|---|
Affinity | Increases the chance of landing critical hits. | Grilled Salmo recipe 10%; Bent Edge gem 5%; Growth Chart 3 nodes for 15% |
Deflect | Determines damage reduction while shielding. A successful Parry nullifies damage entirely. | 40% base value; Growth Chart 1 node for 10% |
Melee Attack | Determines melee damage. Total attack power equals Weapon Attack plus Strength. | Claio Solas 36; Ortrom Solas 35; Bent Edge and Ruff Edge 15%; Chipped Edge 20% |
Ranged Attack | Determines ranged damage. Total attack power equals Weapon Attack plus Strength. | Bogha Solas 36; Fain Solas 35; Shaggy Quill and Fickle Quill 20% |
Enchantments are rarer values that benefit specific playstyles. Most appear on a single gem, recipe, seasoning, or a single Growth Chart node.
Enchantment | Effect | Source |
|---|---|---|
Aether Ward | Increases resistance against the Aether aspect. | Libra's Blessing 20% |
Balance | Reduces the duration of negative status effects on Juno. | Growth Chart 35% |
Blight | Increases the duration of status conditions inflicted on enemies. | Growth Chart 20% |
Breaker | Increases damage to Break Bars. A filled Break Bar puts the target into a Break State, where it takes increased damage. | Shaggy Quill 15%; Growth Chart 2 nodes for 25% |
Bullseye | Increases damage of critical hits. Critical hits multiply damage by 150% before this bonus. | Bent Edge 20%; Growth Chart 1 node for 20% |
Crescendo | Increases the damage of the finishing attack of a combo. | Scorchili seasoning 30% |
Double Trouble | Increases damage to broken enemies. | Basic Ration 15%; Ring Ration 25%; Growth Chart 1 node for 25% |
Gamble | Increases damage against enemies that are currently attacking or preparing to attack. | Fickle Quill 25% |
Grit | Regenerates Divine Charges (DC) on taking damage or blocking, scaled by the attack's force. | Growth Chart 30% |
Providence | Increases damage of Divine Arts. | Growth Chart 20% |
Riposte | Increases break damage when parrying. | Growth Chart 25% |
Tenacity | Reduces the stamina cost of dashing and guarding. Roughly every 35% grants one extra dash. | Tireless Boulder 25%; Growth Chart 2 nodes for 40% |
Weave Siphon | Increases DC gained from attacking enemies. Base fill rate is 5% per hit, scaled by attack power. | Ruff Edge 35% |
These enchantments cannot currently be earned through normal play, but appeared on the larger Growth Chart shown in earlier showcase demos and may return in future updates.
Berserker: increases damage when in critical HP.
Bully: increases damage against enemies with status conditions.
Momentum: increases damage for 2 seconds after a Perfect Dodge.