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Cleric Skills - Version 1 vs Version 2
Oct 6, 2026, 11:43 PM
Initial version (2026-10-06)
Oct 7, 2026, 12:47 AM
Added the official class selection portrait
11This page lists every Cleric skill in AION 2: the twelve active skills, the thirteen Stigma skills and the ten passives, with their Korean names, unlock levels, cooldowns, costs and every specialty, plus the chain follow-ups and the class's full balance history on the Korean and Taiwanese service. How skill levels, specialties and presets work for every class is covered on Skills and Specialties and the Stigma System.223+34About the Data4556English skill names and the numbers in the tables come from the global client's data (the snapshot dated September 18, 2026, the latest available when this page was written). Values are shown at skill level 1, and damage figures are left out because they scale with skill level. Korean names are the 치유성 skill names in the Korean and Taiwanese client. Descriptions follow the client text and the official Korean guidebook's 치유성 skill page (last updated August 13, 2026). The Korean and Taiwanese client snapshot of September 17, 2026 is compared with the global one at the end of the skill tables, and the balance history comes from NCsoft's Korean update notes through October 7, 2026.6778How the Kit Works89910Most Cleric healing reaches the Cleric and party members within 40 meters. Light of Regeneration heals over 30 seconds, Healing Light heals the Cleric and the lowest-HP party member, Radiant Recovery heals and removes a debuff, and the Stigmas Absolution (heal plus up to two debuffs removed) and Benevolence (a heal over time around the Cleric) add more. Summon Resurrection revives a fallen party member near the Cleric, Salvation makes the Cleric immune to damage and status effects for a few seconds (some powerful attacks still land, per the official guidebook), Yustiel's Power raises the party's damage tolerance, and Light of Protection is a party toggle that does not stack with the Chanter's Undefeated Mantra.10111112On offense the Cleric attacks with wind and earth spells. Earth's Retribution restores MP and chains into Thunder and Lightning, with Discharge as a chance-based third step; Judgment Thunder chains into Divine Punishment. Debilitating Mark lowers the targets' damage amplification and Chain of Torment their damage tolerance, both with damage over time, and Condemnation can only be used on targets carrying Chain of Torment. Divine Aura is a stationary aura that strikes the Cleric's target, Noble Aura is an aura that follows the Cleric and attacks with it, Bolt is a charge spell, and Lightning Strike Scattershot is the skill for a staggered boss.12131314Active Skills14151516Active skills are mastery skills: they are learned automatically as the character levels and are raised with skill points. Defiance is the shared escape skill every class gets at level 16; see Status Effects.16171718SkillKoreanUnlock LevelCooldownCostWhat It DoesNotesEarth's Retribution대지의 응보1NoneNoneDeals Earth damage to a target within 20m and restores 110 MP.Usable while movingJudgment Thunder심판의 번개1None120 MPSelects a target within 20m and deals Wind damage to up to 4 enemies within 4m of the target.Usable while moving; Stagger gauge damage 2Debilitating Mark약화의 낙인110s100 MPSelects a target within 20m and deals Wind damage to up to 4 enemies within 4m of the target. Reduces enemy PvE Damage Boost by 5%, PvP Damage Boost by 2.5%, and deals Damage over Time every 1s for 10s.Usable while moving; Stagger gauge damage 10Divine Aura신성한 기운330sNoneSummons a Divine Aura near the caster that lasts for 5s. The Aura is stationary and periodically deals Earth damage to a selected target within 20m.NoneChain of Torment고통의 연쇄420s150 MPSelects a target within 20m and deals Earth damage to up to 4 enemies within 4m of the target. Reduces enemy PvE Damage Tolerance by 5%, PvP Damage Tolerance by 2.5%, and deals Damage over Time every 1s for 10s.Usable while moving; Stagger gauge damage 10Lightning Strike Scattershot벼락 난사5NoneNoneDeals damage to a target afflicted with Stagger within 20m.NoneLight of Regeneration재생의 빛730sNoneRestores HP every 2s for 30s to the caster and party members within 40m.No target needed, usable while movingCondemnation단죄83sNoneSelects a target within 20m afflicted with Chain of Torment and deals Earth damage to up to 4 enemies within 4m of the target.Usable while moving; Stagger gauge damage 7Healing Light치유의 빛106s50 MPRestores HP to the caster and the party member with the lowest HP within 40m.No target needed, usable while movingRadiant Recovery쾌유의 광휘1212sNoneRestores HP and removes 1 debuff for the caster and party members within 40m.Cleanse, no target needed, usable while movingBolt벽력1445s300 MPSelects a target within 20m and deals Wind damage to up to 4 enemies within 4m of the target. Can be charged to 3 levels.Charge skill, usable while moving; Stagger gauge damage 20 to 35Defiance충격 해제1660sNoneRemoves Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s. Tenacity grants status effect immunity. Unaffected by cooldown reduction effects.No target needed1819Active Skill Specialties19202021Each active skill has five specialties, numbered Spec 1 to Spec 5 in NCsoft's patch notes. They unlock at skill levels 8, 8, 8, 12 and 16 and are assigned on the skill screen. Skill points only raise a skill to level 10, so the fourth and fifth specialties need levels from other sources such as Arcana and the Daevanion Board.21222223SkillSpec 1 (Level 8)Spec 2 (Level 8)Spec 3 (Level 8)Spec 4 (Level 12)Spec 5 (Level 16)Earth's Retribution+20% MP restored+20% [Discharge] Chain Skill trigger chance+50% Multi-Hit on hit-7s [Bolt] cooldown on landing [Discharge]Ignores Block and EvasionJudgment Thunder-20% MP consumedDeals up to 12% more damage when less targets are hit-10% enemy Combat Speed for 5s on landing [Divine Punishment]10% chance to inflict Root for 2s on landing [Divine Punishment]Activates [Divine Punishment] 1 extra timeDebilitating MarkRemoves MP Consumed and restores 150 MP-15% target Defense for duration of Damage over TimeHas a 20% chance to inflict Stun on the target for 3s+10% PvE Damage Boost reduction and +5% PvP Damage Boost reductionIgnores Block and Evasion and reduces Damage over Time interval by 50%Divine Aura-40% Move Speed for 3s to up to 4 enemies within 4m of the AuraChanges to AoE Skill+50% [Divine Aura] attacking speed+3s [Divine Aura] duration-10s cooldownChain of TormentSlows target for 5s+3s Damage over TimeHas a 20% chance to inflict Knockdown on the target for 3s+10% PvE Damage Tolerance reduction and +5% PvP Damage Tolerance reductionIgnores Block and Evasion and reduces Damage over Time interval by 50%Lightning Strike ScattershotAbsorbs 5% HPRestores 120 MPChanges to mobile skillMulti-Hit on hit-1s all skill cooldowns on hitLight of Regeneration+5% Defense while healing+20% amount healed when HP is 50% or less+5% Incoming Heal during healing+5% Move Speed during healing+5% PvE Damage Tolerance and +2.5% PvP Damage Tolerance during healingCondemnationRestores 100 MP on hitUp to +12% damage when less targets hit20% chance to inflict Root for 3sResets cooldown on landing a Critical Hit with [Condemnation]Multi-Hit on hitHealing Light+2 consecutive uses+20% amount healed when HP is 50% or less50% chance to remove 1 debuff+2% HP restored-2s cooldownRadiant RecoveryRemoves up to 2 debuffs+20% Skill Speed-3s cooldown+10% Incoming Heal for 10s+5% HP restoredBolt30% chance to inflict Stun for 3s when fully charged+300 Skill Accuracy+30% Skill SpeedUp to +20% damage when less targets hitCritical Hit on hitDefianceAdds [Blessing of Regeneration] Chain SkillRestores 1000 Stamina on using [Defiance]Restores 10% HP on using [Defiance]+2s Tenacity duration+50% PvE Damage Tolerance and +25% PvP Damage Tolerance for Tenacity duration2324Chain Skills24252526Some active skills open follow-up skills on the same key; specialties can add more (for example the follow-ups named in the specialty table above).26272728SkillChainEarth's RetributionEarth's Retribution, Thunder and Lightning, DischargeJudgment ThunderJudgment Thunder, Divine Punishment2829Stigma Skills29303031Stigma skills unlock at character level 22 in the client data and are levelled with Stigma Shards rather than skill points; see Stigma System for slots, shards and resets.31323233SkillKoreanUnlock LevelCooldownCostWhat It DoesNotesBenevolence생명의 권능2290sNoneGrants Benevolence to the caster for 20s. Restores HP every 2s to the caster and party members within 40m for the duration.No target needed, usable while movingRoot속박2260s200 MPSelects a target within 20m and deals Earth damage to up to 4 enemies within 4m of the target. Has a 75% chance to inflict Root for 10s. 100% chance to inflict Root on NPC targets.Stagger gauge damage 15Salvation구원22150sNoneThe caster is immune to damage and status effects for 3s. Cannot block certain powerful attacks. Unaffected by cooldown increase effects. Tenaciousness, Salvation, Barrier Spell effects, and Unstoppable effect cannot be applied for 30s if Invincibility stacking is blocked.No target needed, usable while movingPower Burst권능 폭발2260s200 MPDeals Earth damage to a target within 20m.Stagger gauge damage 50Absolution면죄2290sNoneRemoves up to 2 debuffs and restores HP to the caster and party members within 40m.Cleanse, no target needed, usable while movingVoice of Doom파멸의 목소리2260s200 MPSelects a target within 20m and deals Earth damage to up to 4 enemies within 4m of the target. Deals damage every 1s and reduces enemy Incoming Heal and HP Potion Recovery by 60% for 20s.NoneSummon Resurrection소환 부활22120sNoneResurrects a fallen party member within 40m near the caster.No target needed, usable while movingEarth Punishment대지의 징벌2230s200 MPDeals Earth damage to a target within 20m and damage every 1s for 10s.No target needed, usable while moving; Stagger gauge damage 20Light of Protection보호의 빛225sNoneIncreases PvE Damage Boost and PvE Damage Tolerance by 10.5% and PvP Damage Boost and PvP Damage Tolerance by 5.25% for the caster and nearby party members. Does not stack with the Damage Boost effect from the Chanter skill [Undefeated Mantra] and only the highest skill level effect applies. If both skills are the same level, Undefeated Mantra will be applied.ToggleYustiel's Power유스티엘의 권능2260sNoneIncreases PvE Damage Tolerance by 20% and PvP Damage Tolerance by 10% for 10s for the caster and party members within 40m. Unaffected by cooldown increase effects.No target neededPrayer of Amplification증폭의 기도2260sNoneIncreases Attack by 20% for 10s.No target needed, usable while movingNoble Aura고결한 기운2260sNoneSummons a Noble Aura near the caster that lasts for 300s. The Aura follows the caster and attacks their target together. Deals damage to a target within 20m. Aura attack cooldown: 2s.No target needed, usable while movingAssault Mark강습 낙인22120sNoneSelects a target within 20m and deals damage to up to 4 enemies within 4m with a 30% chance to inflict Root. 100% chance to inflict Root on NPC targets. Increases Defense by max 20% proportional to hit targets.None3334Stigma Specialties34353536Stigma specialties apply automatically when the Stigma reaches the required level. The global client data lists four, at Stigma levels 5, 10, 15 and 20. The Korean and Taiwanese client lists a fifth at level 25, the Stigma level cap added with Chapter 1, and NCsoft's Korean patch notes refer to it as Spec 5.36373738SkillLevel 5Level 10Level 15Level 20Level 25 (Korean and Taiwanese client)Benevolence+10s durationRestores 200 Stamina every 5s for the durationRestores 2% HP every 5s for the durationCleansing effect every 5s for the duration-1s Stamina, HP restoration, and Cleansing effect intervalRootChanges to mobile skill+2s Root duration+25% Root chancex2 Damage over Time on Root targetsIgnores Block and EvasionSalvation+100% Incoming HealRestores 20% of Max HP at the end of [Salvation]Grants base effect of [Salvation] to the party member with the lowest HPTriggers [Salvation] when afflicted with Impact-type statusGrants base effect of [Salvation] to all party membersPower Burst+20% Skill SpeedCritical Hit on hit75% chance to inflict Knock Back75% chance to inflict Stun for 3s+200% damage to targets with Incapacitated ImmunityAbsolution-30s cooldownRemoves all debuffs+5% HP restoredRestores 1.5% HP every 2s for 10sImmediately restores 5% HP and +1.5% additional Heal over TimeVoice of DoomUp to +20% damage when more targets hitRemoves Protective Shields on hit-200 Critical Hit Resist for duration-50% Damage over Time intervals-20% target's Status Effect Resist for the durationSummon Resurrection-1s casting timeInvincible for 3s after resurrectionRestores 20% of Max HPInvincible for 5s after resurrectionGrants Resurrection in place effect to the caster for 60sEarth Punishment[Condemnation] lands as a Critical Hit on targets afflicted with [Earth Punishment]+10% Double Chance to caster and +5% to party members from [Earth's Blessing]+10% Attack and Defense to caster and +5% to party members from [Earth's Blessing]+10s [Earth Punishment] and [Earth's Blessing] duration[Earth's Blessing] grants extra damage on landing attackLight of Protection+10% Incoming Heal+100 Accuracy+10% Max HP+10% Perfect Chance+5% Double ChanceYustiel's Power10% Max HP Protective Shield+100 Block, Evasion+20% Status Effect Resist+10% PvE Damage Tolerance increase and +5% PvP Damage Tolerance increaseAdditional 20% Max HP Protective ShieldPrayer of Amplification+20% PvE Damage Boost and +10% PvP Damage Boostx1.5 [Empyrean Lord's Grace] effect for the durationx1.5 [Earth's Grace] effect for the duration+15% additional Attack+10% all Element Damage BoostNoble Aura+200 Aura Critical Hit+20 damage to targets afflicted with Debilitating Mark+30% damage to targets with Incapacitated Immunity-1s Aura attack cooldown+30% additional damage to targets with Incapacitated ImmunityAssault Mark+20% Attack for 5s on hit500 MP damage on hit+10m Range+20% Root Chance-1min cooldown3839Passive Skills39404041Passives apply as soon as they are learned and grow with skill level; since January 21, 2026 their effects keep scaling past skill level 30.41424243SkillKoreanUnlock LevelWhat It DoesWarm Benediction따뜻한 가호1Increases the caster's Max HP by 6% and Max MP by 7.Empyrean Lords' Benediction주신의 가호6Increases the caster's Block by 200 and restores HP on Block. Cooldown: 3s.Empyrean Lord's Grace주신의 은총9Increases the caster's Critical Hit by 100, Double Chance by 0.2% and deals extra damage on landing an attack on a target. Cooldown: 1s.Healing Enhancement치유력 강화11Increases the caster's Heal Boost by an amount based on Attack.Immortal Veil불사의 장막13Increases the caster's Defense by 2% and Critical Hit Resist by 100.Heal Block회복 차단15Has a 7% chance to reduce the target's Incoming Heal by 32% for 5s on landing an attack. Cooldown: 5s.Prayer of Concentration집중의 기도17Forms a Protective Shield which blocks damage and increases the caster's Heal Boost by 20% for 30s when HP is 50% or less. Cooldown: 60s.Earth's Grace대지의 은총21Increases the caster's Critical Damage Boost by 10.5% and Accuracy by 100.Survival Willpower생존 의지23Increases the caster's Status Effect Resist by 17%. Increases PvE Damage Tolerance by 12% and PvP Damage Tolerance by 6% for 5s when afflicted with Stun, Knockdown, Airborne, Frost, or Fear. Increases Status Effect Resist by 10% for 5s when hit while afflicted with Stun, Knockdown, Airborne, Frost, or Fear (up to 10 stacks). Damage Tolerance Increase Cooldown: 60s. Status Effect Resist Increase Cooldown: 1s.Radiant Benediction찬란한 가호25Restores HP to the caster and party members within 40m on landing an attack. Cooldown: 5s.4344Follow-Up and Utility Skills44454546SkillKoreanOpened ByWhat It DoesDodge긴급 회피Every classEvades by moving quickly in the chosen direction; 0.5 second cooldown in the client data.Thunder and Lightning뇌전Earth's Retribution chainDeals Wind damage to a target within 20m and restores 110 MP.Discharge방전Earth's Retribution chainDeals Wind damage to a target within 20m and restores 150 MP.Divine Punishment천벌Judgment Thunder chainSelects a target within 20m and deals Wind damage to up to 4 enemies within 4m of the target.Blessing of Regeneration재생의 축복Defiance (specialty)Restores the caster's HP and 40% of MP.4647Global and Korean Client Differences47484849Where the two client snapshots disagree on a skill, the global snapshot (September 18, 2026) is used in the tables above. The Korean and Taiwanese snapshot (September 17, 2026) already carries later Korean balance changes:49505051SkillGlobal clientKorean and Taiwanese clientRadiant RecoveryLevel 8 specialty: +20% Skill SpeedLevel 8 specialty: +1 consecutive use5152Balance History52535354Every Cleric change in NCsoft's Korean update notes since the Korean and Taiwanese launch on November 19, 2025, including two class-care maintenance notices (August 27 and September 4, 2026). These dates are for the Korean and Taiwanese service; the global service, launched on October 5, 2026, is patched on its own schedule. Pure tooltip and display fixes are left out.54555556DateSkillsChangeDecember 3, 2025Earth's Retribution, Radiant RecoveryShorter Earth's Retribution motion; Radiant Recovery cooldown cut from 8 to 7 seconds.December 10, 2025Divine Aura, Bolt, Condemnation, Lightning Strike ScattershotDamage +20%, +10%, +10% and +20%.December 10, 2025Absolution, Light of Protection, Earth's GraceAbsolution and the healing aura skill of the time healed 15% more; Light of Protection's maximum HP bonus +15%; Earth's Grace's Attack bonus became damage amplification.December 10, 2025Light of Regeneration, Debilitating Mark, Chain of TormentLight of Regeneration specialties became +5% Defense and +3% Attack; the fourth specialties' all-element tolerance reductions rose to 13% and 15%.December 17, 2025Empyrean Lord's Grace, Chain of Torment, Debilitating MarkDamage +20%; damage over time +30%; Debilitating Mark's Defense reduction specialty rose from 10% to 15%. Smoother chain and moving motions.December 24, 2025Discharge, Light of Protection, AbsolutionDischarge follow-up chance raised from 10% to 15%; Light of Protection no longer ends on death; Absolution became usable while moving.January 7, 2026Debilitating Mark, Chain of TormentElement tolerance reductions became damage tolerance reductions (5% base, 13% and 15% with the fourth specialty), and the two now stack.January 7, 2026Divine Aura, Empyrean Lord's Grace, Judgment Thunder, Divine PunishmentDivine Aura damage +30% and its fifth specialty cut 10 seconds of cooldown (was 5); Empyrean Lord's Grace gained Critical Hit; faster motions.January 21, 2026Healing Light, Radiant Recovery, Summon ResurrectionHealing Light's skill speed specialty became base (specialty now +2% max HP healing); Radiant Recovery became mobile by default (specialty now -2 seconds cooldown); Summon Resurrection became mobile; faster motions.January 28, 2026Earth Punishment, Voice of DoomCooldowns cut from 60 to 30 and 90 to 60 seconds; Voice of Doom lasts 20 seconds and its third specialty became -200 Critical Hit Resist.January 28, 2026Absolution, Yustiel's Power, Light of Protection, Prayer of AmplificationSpecialty swaps: Absolution removes all debuffs and heals over 10 seconds; Yustiel's Power gives status resistance and damage tolerance; Light of Protection gives damage tolerance and healing received; Prayer of Amplification's Earth's Grace bonus now reaches party members.February 4, 2026Light of Protection, Yustiel's Power, Light of RegenerationLight of Protection gained +10% damage amplification (not stacking with the Chanter's Undefeated Mantra); Yustiel's Power cooldown 90 to 60 seconds; Light of Regeneration lasts 20 seconds with a 20 second cooldown.March 25, 2026Salvation, Discharge, Bolt, Divine Aura, Healing EnhancementSalvation's immunity cut from 5 to 3 seconds; Discharge's base chance raised to 30%; Bolt +20% and Divine Aura +15% damage; Healing Enhancement now adds Heal Boost based on Attack. A new Stigma (later replaced by Noble Aura) was added and Debilitating Mark became mobile.April 1, 2026Earth Punishment, Condemnation, Debilitating Mark, Chain of TormentDamage +30%, +30%, +20% and +20%; Condemnation's cooldown reset specialty rose from 50% to 75%.April 1, 2026Immortal Veil, Light of Protection, Empyrean Lord's Grace, Earth's GraceSelf-resurrection on death moved from Light of Protection to Immortal Veil (3 minute cooldown); Empyrean Lord's Grace gained Double Chance and always triggers, +30% damage; Earth's Grace lost its HP condition.April 22, 2026Lightning Strike Scattershot, Debilitating MarkHP Absorption specialty became 5%; Debilitating Mark now reduces damage amplification instead of damage tolerance.April 22, 2026Light of Regeneration, Healing Light, Radiant RecoveryMajor healing pass: Light of Regeneration 30 second duration and cooldown with doubled healing; Healing Light cooldown 3 to 6 seconds with doubled healing; Radiant Recovery removes one debuff, cooldown 7 to 14 seconds, healing +150%.April 22, 2026Light of ProtectionBecame a toggle that raises PvE and PvP damage tolerance and amplification for the party; it no longer stacks with Undefeated Mantra (the higher skill level applies, Undefeated Mantra on a tie).April 22, 2026Divine Aura, BoltDivine Aura lasts 5 seconds with 100% more PvE damage and no longer loses HP per hit; Bolt's charge stage PvE bonus became 40%, 100% and 200% with +20% PvP at full charge.April 22, 2026Benevolence, Noble Aura, Immortal VeilThe healing aura skill was replaced by Benevolence, a party heal over time around the Cleric; the March Stigma was replaced by Noble Aura, an aura that follows the Cleric and attacks with it; Immortal Veil lost its self-resurrection.April 29, 2026Salvation, Noble Aura, BenevolenceSalvation clears damage over time; Noble Aura's cooldown fell from 5 minutes to 1 minute and it can be dispelled; Benevolence no longer stacks between two Clerics.May 20, 2026Radiant Recovery, Healing LightRadiant Recovery cooldown 14 to 12 seconds; Healing Light's first specialty became two extra consecutive casts.May 27, 2026Condemnation, Debilitating Mark, Chain of Torment, Divine Aura, Earth's RetributionDamage +7%, +10%, +10% and +15%; specialty swaps toward guaranteed Multi-Hit and ignoring Block and Evasion.July 1, 2026Radiant Recovery, Condemnation, Earth PunishmentRadiant Recovery is no longer charged (the full-charge effect became base); Condemnation and Earth Punishment became usable while moving.July 1, 2026Earth PunishmentSpecialties now create Earth's Blessing for the Cleric and party (+7% Double Chance, +7% Attack and Defense, longer duration, and extra damage at level 25); Earth's Blessing cannot be received while the Chanter's Power of the Storm is active.July 1, 2026Judgment Thunder, Divine Punishment, Noble Aura, Empyrean Lord's GracePvE damage +5%, +5% and +10%.July 15, 2026Prayer of Amplification, Bolt, damage skillsPrayer of Amplification's Attack specialty 5% to 10%; Bolt's fifth specialty became a guaranteed Critical Hit; PvE damage +5% on most damage skills.July 22, 2026Condemnation, Noble Aura, Judgment Thunder, Divine PunishmentCondemnation PvE +5% with a cooldown reset on Critical Hit; the others PvE +10%.July 29, 2026Bolt, Divine Aura, CondemnationPvE damage +5%, +5% and -7%.August 12, 2026Absolution, Benevolence, Radiant Benediction, Radiant Recovery, Healing Light, Light of RegenerationHealing rework: radius 25 to 40 meters, healing cut by 20% to 50% depending on skill level, and the percentage-of-HP specialties halved.August 12, 2026Healing Enhancement, Blessing of RegenerationHealing Enhancement lost its flat Heal Boost and now grants 26%, 30% and 34% of Attack as Heal Boost at levels 10, 20 and 30; Blessing of Regeneration healing cut by 20% to 50%.August 26, 2026Debilitating Mark, Earth PunishmentDebilitating Mark's damage amplification reduction specialty 5% to 10%; Earth's Blessing bonuses now 10% for the Cleric and 5% for party members.August 26, 2026Earth's Grace, Prayer of AmplificationEarth's Grace critical damage 15%, 20% and 25% (was 7.5%, 12.5% and 17.5%); Prayer of Amplification Attack specialty 15% and level 25 specialty 20% PvE and 10% PvP amplification.September 4, 2026Bolt, Prayer of AmplificationBolt became usable while moving with +20% PvE damage; Prayer of Amplification's cooldown fell from 90 to 60 seconds and its specialties were reworked toward damage amplification.September 9, 2026SalvationFixed the fifth specialty's invincibility lockout reaching only the Cleric and the lowest-HP party member.September 16, 2026Radiant Recovery, Judgment Thunder, Divine PunishmentRadiant Recovery's second specialty became one extra consecutive cast; fixed the mobile combat support repeating Judgment Thunder.5657Related Pages57585859Cleric for the class overview. Classes for the full roster. Stigma System for Stigma slots and shards. Skills and Specialties for how skill levels and specialties work. Status Effects for crowd control rules. Stagger Gauge for boss stagger. Combat and Skill Chains for the shared combat loop.