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Aston Martin Valhalla
May 24, 2026 at 06:24 PM
Initial version (2026-05-25): production-spec performance numbers, Q Branch modifications, Double-O unlock gating, scripted-set-piece appearances, relationship to the DBS, and the confirmed-absent DB5 note
The Aston Martin Valhalla is the modern hypercar in James Bond's loadout in 007 First Light. It is the in-fiction analogue of the production Aston Martin Valhalla road car, customised by Q Branch with concealed defensive armament. The Valhalla is unlocked later in the campaign than the vintage Aston Martin DBS hero car and is gated behind Bond earning his 00 status.
The in-game Valhalla matches the production specifications of the real-world car. The drivetrain is a 4.0-litre twin-turbo V8 paired with three electric motors for a combined 1,064 brake horsepower. Aston Martin quotes 0 to 62 mph in 2.5 seconds and a 217 mph top speed. The in-game model preserves those numbers in the cockpit instrumentation and in the loading-screen flavour text.
Specification | Value |
|---|---|
Powertrain | 4.0L twin-turbo V8 plus three electric motors |
Combined output | 1,064 bhp |
0 to 62 mph | 2.5 seconds |
Top speed | 217 mph |
Drivetrain layout | Mid-engined, rear-wheel-drive primary with electric assist |
Aston Martin model year reference | 2025-2026 production Valhalla |
Q Branch fits the Valhalla with concealed pop-out machine guns recessed into the front haunches. The guns deploy on a button input during scripted set pieces and retract into the bodywork when not in use, preserving the hypercar silhouette during quieter scenes. Other Q Branch fittings (reactive armour, smoke ejectors, the various assist systems Bond has accumulated by the time the Valhalla enters the loadout) are referenced in the Q Branch Gadgets article rather than duplicated here.
The Valhalla is locked at the start of the campaign. It becomes available once James Bond earns the Double-O number, which happens after he has cleared the Malta training arc and proven himself in field assignments. In-fiction, the moment is framed as M and Q signing off on the upgrade together; in gameplay terms, the unlock fires after a specific story beat and the car becomes selectable for the next set piece that supports it.
The unlock cannot be brought forward by other progression systems. There is no way to drive the Valhalla before that story moment, even by completing Tactical Simulation runs or accumulating Intel currency.
Valhalla scenes are scripted set pieces rather than free-roam driving. Within each set piece the player handles the driving directly: steering, acceleration, braking, and the deployment of the concealed armament. Specific scenes have not been fully named in pre-launch coverage. The Vehicles overview article will be updated with the full appearance list after the May 27, 2026 launch.
007 First Light pairs the Valhalla with the vintage 1969 Aston Martin DBS as the campaign's two hero cars. The DBS anchors the Slovakia chase set piece earlier in the campaign and is the first time Bond drives a Q-modified hero car. The Valhalla represents the escalation: the modern, top-of-the-range counterpart that arrives once Bond has earned the status to drive it. The Vehicles article covers the rest of the fleet.
IO Interactive has confirmed that the Aston Martin DB5, the most-associated car of the wider Bond film franchise, is not in 007 First Light. The vintage hero car in this game is the 1969 Aston Martin DBS V8, and the modern Bond car is the Valhalla. Players who expect the DB5 from prior franchise media should adjust expectations before launch.
Vehicles - full vehicle list including the DBS, antagonist Jaguars, and support trucks.
Q Branch Gadgets - the gadget loadout that complements vehicle-based set pieces.
Story - the campaign beats that gate the Valhalla unlock.