Loading...
The Xol - Version 6 vs Version 7
Oct 9, 2026, 10:58 PM
Added dated September and October changes with separate gameplay modes
Oct 10, 2026, 09:05 AM
Corrected the image description to match the faction illustration (Image cleanup 2026-10-09)
11The Xol are the fourth main faction of ZeroSpace, a civilization of autonomous robotic consciousness brought to the brink of extinction by the dark crusade of the Legion of Truth. Their motto is "For Purpose. For Survival." Though fiercely individualistic, they are united by a single imperative: survival.223344Their bodies are shells of liquid metal and their minds are older than any living empire. As the tide of annihilation turns against them, they bring the most advanced robotics technology in the galaxy to bear and reshape their armies in the middle of a fight.5566How They Fight7788TraitEffectMergeCombine simple units into far greater forms, then split them back apart when the situation changes.ReconfigureReshape the whole army mid fight to answer whatever threat appears.Outtech EveryoneThe Xol field the most advanced robotics technology in the galaxy.99Commander10101111The named Xol commander is Anrubic. See Heroes and Commanders for how commanders are used across the modes.12121313Anrubic costs 220 Hexite, carries 175 health behind 175 shields, and fights the way the faction does: it can grapple enemies and merge with other Xol units to augment its own abilities. Its Xyther Shield Wall cooldown was cut from 90 seconds to 30 on August 11, 2026.14141515Forces16161717The official faction page shows four sample units and says the full list is coming later. The current build data covers 11 Xol units and 9 structures, read in September 2026, the smallest roster of the four main factions, which is what the merge system trades away: fewer distinct bodies, more ways to recombine them.18181919Each of the eleven has its own page, reachable from the table below or from the index on Units. Merged units cost the parts that go into them on top of the price listed here, and both currencies are described on Resources and Economy.20202121UnitRoleCostSupplyHealth and ArmorRollerShort range unit that folds into a sphere when not firing, doubling its move speed. Ordered as a pair50 Hexite for two1 each80, Light armorSpectronRanged unit that charges its shot to double damage out of combat and attacks ground and air25 Hexite, 50 Flux2120, Light armorXytherMelee unit whose shield takes reduced damage from large hits, ground targets only75 Hexite2150 plus 100 shields, Medium armorDefiantMelee unit that gains energy when attacked, then spins for full attack damage to everything around it150 Hexite, 50 Flux and 2 Xyther4500, Heavy armorEchoLight harassment flier that spawns weaker echoes of itself when attacking50 Hexite, 50 Flux and 2 Rollers2125, Medium armorSynapseFlier that heals nearby units 8 a second on contact and can Overclock allies for +35% damage and move speed50 Hexite, 150 Flux and 2 Spectrons4250, Light armorGravitronSlow siege unit that lands and uses Reverberate to slow enemy movement and attack speed nearby125 Hexite, 100 Flux and 3 Rollers3200 plus 200 shields, Medium armorHavocLarge rolling transport that carries up to 8 Rollers200 Hexite, 200 Flux4400, Medium armorEradicatorHeavy artillery that hits up to four targets at once and can hurl 5 nearby Rollers, Overclocking them on landing125 Hexite, 250 Flux and 3 Spectrons61,000, Heavy armorXol HarvesterFlying flux harvester, respawning 60 seconds after it dies175 HexiteNone400, Medium armorScouting DroneLight flying scout, capped at three25 HexiteNone75, Light armor2222Merging and Reconfiguring23232424Five Xol units are not built from scratch. They are assembled out of units already on the field, so a Roller or a Spectron is both a fighting unit and a component you are banking for later.25252626Merged UnitBuilt FromExtra CostDefiant2 Xyther150 Hexite, 50 FluxEcho2 Rollers50 Hexite, 50 FluxSynapse2 Spectrons50 Hexite, 150 FluxGravitron3 Rollers125 Hexite, 100 FluxEradicator3 Spectrons125 Hexite, 250 Flux2727Unmerge runs the process backwards. It was free to use and available every 20 seconds after an August 11, 2026 update, down from 5 power and a 60 second cooldown, which made splitting a merged unit back into its parts a routine mid-fight decision rather than a last resort. The same update let Replicate work on molten units at twice the usual power cost.28282929The Molten Core adds a second layer on top. Its energy pool upgrades one unit type at a time, and each upgrade rewrites what that unit does rather than just raising a number. A molten Roller loses its weapon but explodes on contact, damaging and slowing enemies. A molten Xyther rebuilds itself when destroyed, on a 120 second cooldown. A molten Spectron fires a slow projectile that deals area damage. The Core regains energy when an enemy dies on top of it and damages anything that walks over it, and since August 11, 2026 friendly Legion conduits can recharge it and units can walk across it.30303131The Echo used to be the fourth of those transformations, creating a hallucination on attack only while molten. In the current build the hallucination is a standing passive on every Echo, firing every 20 seconds for a 60 second duration, the Echo carries no molten mode of its own, and the Core's own text names only the Roller, the Xyther and the Spectron. A molten Echo trigger is still present in the build data, so read the molten Echo as unconfirmed in the current build rather than as removed outright. No patch note covers the change, so this is an observation of the build rather than a studio statement.32323333The World Forge is the wider version of the same idea: pick 3 of its 6 upgrades, take each to 2 ranks, or to 3 with the T3 Upgrades talent, and every Xol army unit benefits, with units standing near the Forge getting double the bonus.34343535Structures36363737Xol extractors are unusual in that the World Engine builds and rebuilds them without being told to. The Gyroforge, Spectral Foundry and Xyther Assembler each open tier 1 mercenary hiring, the Molten Core tier 2 and the World Forge tier 3.38383939StructureRoleCostHealthWorld EngineMining outpost that raises extractors on a hexite patch, upgradeable to attack400 Hexite2,500ExtractorHexite extractor, built and rebuilt automatically by the World EngineBuilt by the World Engine330Power CoreXol supply structure, providing power50 Hexite250GyroforgeBase unit production100 Hexite1,000Spectral FoundryBase unit production100 Hexite1,000Xyther AssemblerBase unit production100 Hexite1,000Molten CoreUnlocks tier 2 Xol units and tier 2 mercenaries, opens the Echo, the Defiant, the Synapse and the World Forge, and upgrades individual unit types from a limited energy pool50 Hexite, 25 Flux1,250ResonatorDefensive structure that takes its behaviour from whichever unit is fed into it150 Hexite600World ForgeUnlocks the Gravitron, the Eradicator and tier 3 mercenaries, and holds 3 of 6 army-wide upgrades, each taken to 2 ranks or 3 with the T3 Upgrades talent, doubled for units standing near it100 Hexite, 100 Flux1,0004040Balance Since Launch41414242The Xol shipped as the newest faction and have seen the heaviest tuning. The figures above describe build ZS.c36778, current in September 2026.43434444DateUnit or MechanicChangeJuly 21, 2026MatchmakingRandom can no longer roll the Xol, and the Xol cast range upgrade cost was corrected from 400 down to 200August 1, 2026TerrainXol and Grell can now build on each other, on Power Fields and biomass alikeAugust 11, 2026UnmergeCost cut from 5 to 0 and cooldown cut from 60 seconds to 20August 11, 2026ReplicateNow usable on molten units, at twice the power costAugust 11, 2026Molten CoreEnergy can be recharged by friendly Legion conduits, and the Core can now be walked overAugust 11, 2026EradicatorCan no longer attack air, and now deals full area damage within 1 rangeAugust 11, 2026GravitronMove speed raised from 300 to 400 and its aura radius from 13.5 to 15August 11, 2026SynapseHealing buff cut from 10 to 8 health a secondAugust 11, 2026EchoDamage bonus changed from +100% against harvesters to +50% against medium armor when the harvester armor type was retiredAugust 11, 2026ResonatorCost cut from 200 to 150August 11, 2026OverclockMove speed bonus raised from +35% to +150August 14, 2026BuildingsFixed Xol buildings that could not be prequeued before their requirements were metAugust 28, 2026Merge menuFixed hotkeys and the build menu inside the merge menu, and stopped the menu closing when a unit finished merging or the selection changedAugust 28, 2026Power fieldsFixed creep growth leaving hole-like gaps as it spread, and fixed the lag from producing and rallying large numbers of Xol units at onceAugust 28, 2026Idal ConduitsNo longer recharge energy for buildings under construction, which reaches the Xol through the Molten Core recharge interactionSeptember 1, 2026Power fields and mergingFixed Xol power field patchiness, and fixed the merge menu closing early on unmerge and on a unit dying4545Beta Status46464747July 2026 launch-era beta availability: The Xol became playable for the first time at the Early Access launch on July 20, 2026, and the published roadmap labels them a beta faction for the Early Access period. They can be played in the campaign, custom games and the Galactic War, but the studio holds them out of ranked matchmaking until community balance testing settles. They still appear as a filter option on the official standings page alongside the Protectorate, the Grell and the Legion of Truth.48484949Because their units merge and reconfigure, Xol army composition is less fixed than the other factions, and balance updates during Early Access have repeatedly adjusted how their buildings and prerequisites queue.50505151October 3, 2026: Versus, Skirmish and Survival52525353The Tier 2 talent now grants 25% faster production charge replenishment for Xol production and mercenary taverns. The description also lists "+1 max production changes"; this wording leaves the maximum-charge change unclear. Power Core now grants flying vision.54545555September 19, 2026: Versus, Skirmish and Survival56565757Tier 2 army upgrades were removed in the September 12 update; the September 19 update made second-tier army upgrades researchable through the Tier 6 talent.58585959October 3, 2026: Roster availability60606161The October 3 update completed the Xol roster for matchmaking, Survival and Skirmish and enabled Ranked 1v1 play. In Galactic War, the faction is available through Anrubic.