The Storm Bringer is the Legion of Truth area damage caster, a Tier 3 infantry unit that turns its own attacks into spell fuel. Blightstorm deals 4 damage on a 0.4 second cycle at range 12, which is a modest 10 damage a second, and attacking is what fills the 100 point energy pool that pays for Tempest: a storm at a target location dealing 40 damage a second for five seconds. It is one of four units the studio named on its own faction page.
Figures below describe the September 2026 Early Access build, the one carrying the identifier ZS.c36778, and they move with the weekly patch cadence. Roughly half the versus roster had a stat touched in the fortnight before that build was captured, so treat every number here as dated rather than permanent.
Stat Block
Stat | Value |
|---|---|
Cost | 50 hexite and 125 flux |
Health | 150 |
Shields | 0 |
Armor | 0 |
Armor type | Light |
Status resist | None listed |
Move speed | 450 |
Vision | 16 |
Supply | 4 |
Build time | 48 seconds |
Tier | 3 |
Domain | Ground unit |
Energy | 100 maximum, starting at 0 |
Hotkey | Y |
Infuse cost | 10.3125 |
Reanimate cost | 10.3125 |
Replicate cost | 10.3125 |
Built by | Legion Barracks |
Unlocked by | Terror Tower |
Researched at | Not applicable, the unit has no upgrades |
Weapons
Weapon | Damage | DPS | Range | Cooldown | Targets | Bonuses |
|---|---|---|---|---|---|---|
Blightstorm | 4 | 10 | 12 | 0.4s | Ground and air | None |
Abilities
Ability | Cost | Charges | Effect |
|---|---|---|---|
Tempest | 50 energy | 2 | Casts a storm at a target location dealing 40 damage a second to enemies in the area, lasting five seconds, for 200 damage total to anything that stays in it. |
The energy economy has one field the source does not publish: how much energy an attack actually generates. The record states that attacking generates energy, gives the pool as 100 with a starting value of 0, and prices Tempest at 50, but the gain per attack is absent. Without it there is no way to state how long a Storm Bringer must fire before its first cast, so this page does not.
The Idal Conduit, the Legion supply structure, carries an Energy Restoration spell that restores 10 energy to a target, which is the published way to speed that up.
Upgrades
None. The record lists no upgrades for this unit, which makes it unusual among Legion army units: the Thrall, Steelsworn, Exalted, Dark Disciple and Mammoth all have at least one.
Conversion Costs
Reanimate is the Legion conversion mechanic, paid out of the same top bar power pool as the Grell Infuse and the Xol Replicate. While the unit lives it attacks and moves 30% faster. When it dies it gets back up, 30% slower than the original, and keeps fighting.
The Storm Bringer is eligible for all three conversions at an identical 10.3125 power each, the most expensive conversion among the Legion infantry. What that buys is worth noting: a reanimated Storm Bringer attacks 30% slower, and since attacking is how the unit earns energy, the second life fills its Tempest bar more slowly too.
Role
Everything about the unit points at packed enemy armies. Tempest at 40 damage a second over five seconds is 200 damage to anything that stands in it, and with two charges a single Storm Bringer can put that down twice before it runs dry. Against a Thrall batch at 70 health each, or any Light armoured line, that is a fight decided by positioning rather than by damage per second.
The base weapon is not the point, but it is not nothing either. Ten damage a second at range 12 against both ground and air on a 0.4 second cycle is the fastest attack cycle in the Legion roster, which suits a unit that needs attacks rather than damage.
The cost of all this is the most fragile Tier 3 body in the faction. One hundred and fifty health behind Light armour with no armour value, at 450 move speed and 4 supply, means a Storm Bringer that gets focused dies before its second cast.
Faction Context
The Storm Bringer does not carry the data tag that marks Legion thrall bodies, so unlike the Thrall, the Steelsworn and the Dark Disciple it cannot be sacrificed at a Ritual Site to empower the Emperor Projection. For a faction built on spending its own troops, that puts the Storm Bringer in the small group that is meant to be kept alive.
Mounted on a Mammoth it does the same job a Dark Disciple rider does, making the beast trample nearby enemies while moving and granting it the speed bonus. It does not enable the Mammoth Storm spell, which the record ties specifically to a Dark Disciple rider.
On August 19, 2026 the Storm Bringer was one of twenty two units and structures moved onto the newer animation system, alongside the Exalted and the Dark Disciple.
Tier and Armour Interactions
Light armour and an armour value of 0 on a Tier 3 unit is a deliberate trade rather than an oversight: the faction is paying 125 flux for the spell, not for the body. Armor is also a number held separately from the type. It subtracts flat damage from every hit with a floor of 1 damage, so it blunts fast weak attacks far more than single heavy ones. A Storm Bringer has none of it.
Its own damage keys off nothing. Blightstorm carries no armour bonus, and Tempest is published as flat damage per second with no armour interaction stated, so the unit performs the same against Light, Medium, Heavy, Building, Hero and None.
Counters
Strong Against
Target | Why |
|---|---|
Packed low health armies | Two hundred damage over five seconds across an area, twice per full energy bar. |
Static positions | Tempest is placed at a location, so anything that has to hold ground takes all of it. |
Air and ground alike | Blightstorm targets both domains and Tempest is placed rather than aimed. |
Weak To
Threat | Why |
|---|---|
Anything that reaches it | 150 health, Light armour, no armour value, 450 move speed. |
Being engaged before it has energy | The pool starts at 0 and the unit has to attack to fill it. |
Spread out armies | Tempest rewards clumping and does very little against a scattered force. |
Balance History
Date | Change |
|---|---|
August 19, 2026 | Moved onto the newer animation system as part of a performance pass, with no stat effect. |
August 28, 2026 | The Galactic War commander Galavax gained a twelfth level, and level 11 now makes Storm Bringers and Dark Disciples cheaper. This is a commander progression change rather than a versus balance change. |
September 1, 2026 | The mounted movement speed bonus a Storm Bringer grants a Mammoth was reduced from 125 to 50. |
Notes
The roster record for this unit is COMPLETE for its stat block. The energy gained per attack is not published, which is the one number a player would want in order to plan around Tempest.
The studio patch posts write the name as one word, Stormbringer. The entity record and the official faction page both write it as two, Storm Bringer, which is the spelling used here.
Per unit numbers are drawn from a community maintained entity catalogue that the studio links from each of its own faction pages. It is the only place the full stat block is published, and it is not a studio document, so the figures are best read as careful community documentation of a build rather than as an official specification. Dated balance notes, by contrast, come straight from the studio patch posts.