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Legion Labourer - Version 1 vs Version 2
Sep 11, 2026, 10:25 PM
Initial version (2026-09-11)
Sep 11, 2026, 10:43 PM
Removed repeated body wikilinks, keeping the first occurrence of each target
11The Legion Labourer is the Legion of Truth flux harvester and its field repair unit, a Tier 0 body built at the Garrison Tower for 75 hexite in 12 seconds. It gathers flux at 0.7 a second, or 1.4 from a rich node, heals mechanical units and structures for 20 a second, and costs no supply. A player may own 15 at a time.2233Figures below describe the September 2026 Early Access build, the one carrying the identifier ZS.c36778, and they move with the weekly patch cadence. Roughly half the versus roster had a stat touched in the fortnight before that build was captured, so treat every number here as dated rather than permanent.4455Stat Block6677StatValueCost75 hexite, no fluxHealth150Shields0Armor0Armor typeMediumStatus resistNone listedMove speed500Vision16Supply0Build time12 secondsTier0DomainGround unitMaximum owned15Flux gathered0.7 a second, 1.4 from rich fluxInfuse costNot eligibleReanimate costNot eligibleReplicate costNot eligibleBuilt byGarrison TowerUnlocked byGarrison Tower88Supply 0 is a real value here rather than a missing one. Harvesters, drones and a handful of special units cost no army supply in this game.991010Weapons11111212None. The Labourer has no attack of any kind.13131414Abilities15151616AbilityTypeCooldownRangeEffectHealAutomatic0.5 seconds1Restores 20 health a second. The unit text describes this as building and repairing mechanical units and structures.1717Upgrades18181919None. The Labourer has no upgrade path of its own.20202121Conversion Costs22222323None. The Labourer is not eligible for Infuse, Reanimate or Replicate, so it has no conversion prices. Reanimate is the Legion conversion mechanic, paid out of the same top bar power pool as the Grell Infuse and the Xol Replicate. While the unit lives it attacks and moves 30% faster. When it dies it gets back up, 30% slower than the original, and keeps fighting. It does not apply here.24242525Role26262727The Labourer handles one of the two Legion resources. Flux comes from the Labourer working a flux node; hexite comes from Extractors raised on a hexite patch by the Garrison Tower, which is a structure rather than a unit. That split matters because the faction most expensive units are flux heavy: a Dreadnought costs 250 flux and a Terror Tank 200, so Labourer count is the practical gate on reaching them. The economy behind that is covered in Resources and Economy.28282929Repair is the second job and the one that separates it from a pure harvester. Twenty health a second at range 1 on mechanical units and structures means a damaged Terror Tank can be brought back without rebuilding it, which on a 90 second build time is the difference between a setback and a loss.30303131The cap of 15 owned is a hard planning number. A Legion player cannot simply out saturate a flux node with more bodies.32323333Faction Context34343535The Labourer comes out of the Garrison Tower along with the Legion Build Drone and the Scouting Drone, the three units the faction starts with. The Build Drone raises structures and assembles the heavy units; the Labourer gathers and repairs. They are two halves of the same job rather than duplicates of it.36363737Tier and Armour Interactions38383939Medium armour with an armour value of 0, which since August 11, 2026 is the armour type every harvester and extractor in the game carries. Before that date there was a separate harvester armour type; the balance pass deleted it, folded those units onto Medium and rewrote six units bonuses to match.40404141That change is the reason a Labourer is a target rather than a chore. The Grell Skrell deals +100% against Medium, and the Legion own Exalted deals +50%, so both are effectively harassment units aimed at a flux line. Armor is also a number held separately from the type. It subtracts flat damage from every hit with a floor of 1 damage, so it blunts fast weak attacks far more than single heavy ones. With an armour value of 0, a Labourer has none of that protection.42424343Counters44444545Strong Against46464747TargetWhyNothingThe Labourer has no weapon. It is an economy and repair unit only.4848Weak To49495050ThreatWhyBonuses against Medium armourEvery anti Medium bonus in the game points at harvesters since August 11, 2026.RaidersThe Exalted jumps down cliffs at 650 move speed and deals +50% into Medium.Anything at all150 health, no armour value, no weapon and 500 move speed.5151Balance History52525353DateChangeAugust 11, 2026Move speed increased from 450 to 500. The harvester armour type was deleted in the same pass and harvesters moved onto Medium armour.5454Notes55555656The roster record for this unit is COMPLETE.57575858The heal entry is published with a rate and a cooldown but the record does not separate building from repairing, so the 20 health a second figure covers what the unit text calls both.59596060Per unit numbers are drawn from a community maintained entity catalogue that the studio links from each of its own faction pages. It is the only place the full stat block is published, and it is not a studio document, so the figures are best read as careful community documentation of a build rather than as an official specification. Dated balance notes, by contrast, come straight from the studio patch posts.