This article is incomplete
Some sections are missing or need additional details. Help improve it by contributing.
ZeroSpace launched into Early Access on July 20, 2026, as a PC exclusive, priced at $39.99 with a 10 percent launch discount to $35.99 that runs through August 3, 2026. The team has confirmed there are no console versions planned. Early Access means the game is playable and substantial at launch while continuing to grow with updates afterward, and the launch opened to a Mostly Positive reception on Steam.
Try It First: Steam Next Fest
Ahead of the paid launch, a free playable demo was offered during Steam Next Fest, which ran from June 15 to 22, 2026. Demand was strong enough that the team kept the demo open after the festival: ranked matchmaking closed at the end of Next Fest, while the Campaign, Galactic War, and Custom Games stay available until closer to the July 20 release. More than 40,000 players tried the demo during the festival, one of the event's most-played. The demo lets new players try the game before launch, and the developers encourage wishlisting and word of mouth. Chinese-language support was added to the demo for players in Asia. Every game mode is playable in the demo, and anyone who played a match during Next Fest earns an exclusive in-game title at launch. By the close of Steam Next Fest the game had passed 250,000 wishlists on Steam.
What the Demo Includes
The Next Fest build is a slice of each pillar rather than the full game:
Campaign: the opening three story missions.
Galactic War: a Next Fest mini-season with three commanders and six missions.
Versus: three factions, five mercenary groups, and eleven heroes to mix and climb the ladder.
Survival: hold out against the Grell onslaught for as long as you can.
What Is in at Launch
All three pillars are present from the start. The single-player Campaign ships with its opening set of missions, the cooperative Galactic War runs on a seasonal shared map, and competitive Skirmish offers both ranked and cooperative play. The launch also opened Galactic War: Season Zero, the mode's first seasonal event.
Campaign: Act 1 of the story, with 12 missions at the Early Access launch, drawn from a full 1.0 roster of 15 main story missions, 10 hero loyalty missions, and 15 side story arc missions.
Factions: the Early Access build makes all four main factions playable, the Protectorate, the Grell, the Legion of Truth, and the robotic Xol, plus six of the seven mercenary factions.
Forces: more than 150 units and buildings, with more than fourteen multiplayer leaders.
Modes: the Campaign, the Galactic War, Survival, and Skirmish, including a ranked 1v1 and 2v2 ladder alongside co-op, PvP, and free-for-all formats.
The Xol Faction at Launch
The robotic Xol is the fourth main faction, a synthetic civilization of self-evolving machines that became playable for the first time at the Early Access launch. It stays early in development, so it sits out ranked matchmaking until further community balance testing, though it can be played in skirmish and the campaign. For players trying the game for the first time, Getting Started walks through the basics.
The Early Access Build
The official Early Access description sets out what the launch build contains. The single-player side opens with Act 1 of the campaign, 12 story missions alongside interactive dialog with your crew. The cooperative side adds 10 co-op missions, with the enemy factions, compositions, and objectives generated procedurally. Skirmish can be played against AI across eight difficulty levels or against other players. The build lists four main factions, six mercenary factions, and ten heroes, together offering more than 90 unique units and heroes.
The Road to 1.0
Starlance plans to stay in Early Access for about a year, though that may change with player feedback. The published roadmap charts the path to the full 1.0 release: more campaign and co-op missions, new skirmish maps supporting up to 4v4, additional factions, co-op commanders, and mercenaries, an expanded Galactic War with more crossover between modes, and further events and character interactions in the campaign, building toward the complete cinematic story. The studio has said the price may rise during Early Access as content and features are added.
Platforms, Publishing, and Languages
ZeroSpace is a Windows PC exclusive with no console versions planned; the full specs are listed under System Requirements. Starlance Studios self-publishes the game and works with a regional partner to release it across Asia. The game supports twelve languages, with English fully voiced and the rest available as text, including Simplified and Traditional Chinese, Japanese, Korean, and several European languages.