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Minor Spear-Thrower's Ring guide for Windrose Rings, covering key details, uses, and related wiki pages.

Uncommon ring in Windrose: Attacks consume 15% less Stamina.

Necklace of Endurance is a Rare necklace accessory in Windrose that grants +10 Endurance.
Plans: Weathered Windows and Doors unlocks the Lost Tribe weathered log window and door set in Windrose.
Cheapest bed in Windrose. Crafted from 5 Plant Fiber and 5 Wood, placed under a roof to allow sleeping (Q) and time skip.

A fatty cut of meat, fit to be turned into a juicy steak. Harvested from large animals.

Capricorn Ring is an rare ring in Windrose . It modifies crude damage (blunt) when worn in an accessory slot.

A trophy. They say if you stare at it long enough, it will blink. And if you stare at it even longer, it can butt you. Obtained from goat leaders.
Hide Arborum is an Uncommon enchanted hide in Windrose. Crafted at the Enchanting Table from 1 Crocodile Hide Piece + 1 Essence Arborum + 1 Tar (45s). Stack 40. Used in Epic-tier leather armor recipes.
Bloodflare is a ship sail cosmetic in Windrose, associated with the Brethren of the Coast.
Faction-tier follow-up to Underground Network: investigate a missing wine shipment, hunt down the Blackbeard pirate behind it, and recover Long Ben's cargo.
Ritual Oil is a sealed Senkamati ritual vessel in Windrose, found in Ancient Village chests.

Major Necklace of Endurance is an Epic necklace accessory in Windrose that grants +15 Endurance.
Executioner's Grace is a Fencer talent. Heal-over-time on enemy kill (20s duration): +10 HP per tick / +15 HP per tick / +20 HP per tick.

Alchemical ingredient made from misty orchids. Crafted at an alchemy table.

A trophy. Ancient peoples served a roasted head as a ritual dish to their chiefs. The real trick was not breaking your teeth on the bones. Perhaps that's why ancient chiefs rarely smiled… Obtained from wolves.
Rare and Epic Hull Modification that builds damage-absorption stacks over time. Sold by the Smugglers of Port Royal Provisioner at Rep 2.

Foothills cave system rich in iron ore. The primary early-game source of mid-tier metallurgy resources.

Tiny Necklace of Strength is a Common necklace accessory in Windrose that grants +5 Strength.

Fish and Tostones is a rare-tier cooked food in Windrose. Increases Maximum Health, +10 Vitality
Rum Barrel is a Buccaneers reward in Windrose, a cask of post-Tortuga-sack rum that has become hard to find.

Tiny Necklace of Agility is a Common necklace accessory in Windrose that grants +5 Agility.

Reference for the cannon variants and hull bracings that every ship hull in Windrose can mount at the Wharf.
Pot with Golden Horns is a rare Senkamati artifact in Windrose, sold to Smugglers for Guineas.
Too Angry to Die is a Toughguy talent. On killing blow, restore HP (with cooldown): 30% HP, 16 min CD / 50% HP, 13 min CD / 70% HP, 10 min CD.
Plans: Woven Pillars and Beams unlocks the Jungle Survivor pillar, beam, fence, and pier piece set in Windrose.
Overview of the Arborum enchanted material family: Essence Arborum, Ingot Arborum, Fabric Arborum, Hide Arborum, and Bullet Arborum.

Headband is the Common head piece of the Torn Outfit (starter) in Windrose.
The Oil Lamp is a portable light source in Windrose, crafted at a Workbench and refilled with Animal Fat for cave, mine, and interior exploration.
Stitches and Rum is a Toughguy talent. Healing effectiveness: +10% / +17.5% / +25%.

Ancient Steel Shard resource in Windrose.

Major Necklace of Agility is an Epic necklace accessory in Windrose that grants +15 Agility.
Swollen Drowned are bloated undead variants in Windrose that spit toxic substances in a 180-degree arc, creating area-of-effect damage that must be dodged rather than blocked.

Uncommon ring in Windrose: Increases melee weapon Damage by 4%

Crab Meat guide for Windrose Resources, covering key details, uses, and related wiki pages.

Privateer's Boots is the Rare feet piece of the Privateer's Regalia in Windrose.
Maiden Timber is a ship hull color cosmetic in Windrose, unlocked as a stock option.
Jolly Roger's Grin is a ship sail cosmetic in Windrose, associated with the Brethren of the Coast.
Overview of the four-faction merchant system: Buyer, Provisioner, Trade Goods Merchant, and Bounty Agent at each faction's hub. Where each lives and what each one does.

Sea region around the Smugglers of Port Royal hidden base. Lower baseline danger with intermittent Blackbeard incursions.
Jake Pewter