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Sweet Potato Seeds
April 22, 2026 at 12:04 AM
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Sweet Potato Seeds is a Common-tier seed in Windrose used to grow Sweet Potato. Seeds plant at a Seedbed with a roughly 1-hour real-time growth cycle, and every harvest refunds 1 seed to keep the loop renewable.
Property | Value |
|---|---|
Rarity | Common |
Stack size | 100 |
Plot type | Seedbed only |
Growth time | Approximately 1 hour of real-world time |
Biome (wild source) | Coastal Jungle |
Crop produced | Sweet Potato |
15-25% per wild Batata or Sweet Potato harvest
Food Merchant sells Sweet Potato Seeds after the Coastal Jungle threat is cleared.
Harvested Saplings also return the seed used, so once a player has one seed the loop is self-sustaining.
Per harvest yield: Sweet Potatoes plus Sweet Potato Seeds per Sapling harvest (specific numeric split unverified).
The Sapling uses a 1-hour real-time growth cycle shared across every crop in Windrose. Crops continue to grow while the game is closed. There is no watering, no fertilizer, no sunlight rule, and no wilt state.
Place the seed in a Seedbed (built from 5 Fertile Soil, four planting slots at the corners). Seedbeds are unlocked after defeating the Coastal Jungle boss (Thomas Richards) and mining Fertile Soil from Ancient Farm ruins in the Foothills.
Sweet Potato feeds Beans with Mushrooms and Sweet Potato (Rare), Spicy "Chicken" with Sweet Potato (Rare), Fish and Tostones (Rare), and Chowder (Rare).
A Common, stack 100 inventory item. Note that a separate Uncommon "Sweet Potato Seeds (crate)" entry exists for trade/reward boxes; the two are distinct.
Sweet Potato - the crop produced
Coastal Jungle - the wild biome source
Farming System - overview of the farming mechanic
Seedbed Placement - Seedbed construction rules
Farming Contractor - Tortuga-based bulk automation