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Shrub Seeds
April 27, 2026 at 01:01 PM
Added Game Data section with build cost, recipes, and trade info

Shrub Seeds is a Common-tier seed in Windrose used to grow Plant Fiber. Seeds plant at a Ground location with a roughly 1-hour real-time growth cycle, and every harvest refunds 1 seed to keep the loop renewable.
Property | Value |
|---|---|
Rarity | Common |
Stack size | 100 |
Plot type | Ground only |
Growth time | Approximately 1 hour of real-world time |
Biome (wild source) | Any island with bushes |
Crop produced | Plant Fiber |
Approximately 30-50% per wild bush harvest (unverified specific percentage)
Harvested Saplings also return the seed used, so once a player has one seed the loop is self-sustaining.
Per harvest yield: 1-2 Plant Fibers plus 1 Shrub Seed per Sapling harvest.
The Sapling uses a 1-hour real-time growth cycle shared across every crop in Windrose. Crops continue to grow while the game is closed. There is no watering, no fertilizer, no sunlight rule, and no wilt state.
The Sapling places directly on the ground without a Seedbed and without any Fertile Soil cost. This makes Ground Plants the cheapest renewable resource loop in the game.
Plant Fiber feeds Coarse Fabric (3 to 1 at Workbench), which in turn feeds ropes, bandages, and early armor.
Shrub Saplings turn the single most-consumed early-game resource (Plant Fiber) into a renewable loop. Place several on the base plot as soon as the Coastal Jungle boss is cleared.
Plant Fiber - the crop produced
Any island with bushes - the wild biome source
Farming System - overview of the farming mechanic
Seedbed Placement - Seedbed construction rules
Farming Contractor - Tortuga-based bulk automation
Property | Value |
|---|---|
Weight | 0.1 |
Stack | 100 |
DISCOVERY | Shrub Seeds |