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Firearm Training
May 8, 2026 at 08:50 AM
Removed redundant H1 heading from article body
Firearm Training is a talent in the Marksman branch of the Windrose Talent System. Unconditional flat damage scaling on every ranged weapon (Pistol, Musket, Blunderbuss), regardless of damage subtype.
Property | Value |
|---|---|
Branch | |
Tier | 1 |
Max rank | 3 |
Points per rank | 1 |
Rank | Ranged Damage |
|---|---|
Rank 1 | +5% |
Rank 2 | +7.5% |
Rank 3 | +10% |
Mandatory for every Marksman build. Stacks with Marksman 4P (+15% ranged damage).
Marksman branch overview
Talent System the four-branch progression framework
Stats and Talents stat allocation and respec
Firearm Training is the flat ranged-damage backbone. Universal on every Marksman build because the bonus applies to all ranged weapons regardless of subtype.
A Pistol doing 180 Pierce per shot becomes 198 Pierce at rank 3 Firearm Training. A Musket doing 580 Pierce becomes 638. A Blunderbuss with 6 pellets at 65 Pierce each goes from 390 total to 429.
Stacks additively with Marksman 4P (+15% ranged damage) for +25% total flat multiplier.
Does not benefit melee Pierce weapons like Rapier; Deep Impact is the talent that applies in that case.