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Decimation
April 23, 2026 at 05:11 PM
Initial Decimation page covering the Executioner on-kill crit stack and Epic-tier Apathy effect
Decimation is a stacking self-buff in Windrose applied by the Executioner halberd. Each enemy killed while wielding the weapon adds a stack of Decimation, and each stack grants a flat boost to Critical Hit Chance. At three stacks the buff caps, giving the wielder the largest non-armor Critical Hit Chance window in the launch build.
Property | Value |
|---|---|
Type | Self-buff (stacking) |
Category | Combat state |
Primary source | Executioner (Rare / Epic halberd) |
Stack cap | 3 |
Per-stack effect | +10% Critical Hit Chance |
Max effect | +30% Critical Hit Chance at 3 stacks |
Trigger | Killing an enemy with the Executioner equipped |
Epic companion effect | Apathy (+10% Damage Resistance while Decimation is active) |
Landing a killing blow while the Executioner is the equipped weapon adds one Decimation stack. Stacks do not decay between kills as long as the player keeps the buff active in combat; they build up to the 3-stack cap during camp clears and longer boss fights. The effect is a passive crit-chance boost; it does not change damage numbers on non-crit swings.
Ascending the Rare Executioner to Epic at the Weaponsmith Workshop unlocks a second effect called Apathy. While Decimation is active on the wielder (at least one stack present), Apathy grants 10% Damage Resistance. The DR applies for as long as Decimation holds, so maintaining the stacks turns the Executioner into both a damage steroid and a moderate defensive buffer.
Open a fight by clearing a low-priority mob to stack Decimation, then commit to the boss or elite with stacks already built up.
Pair with Executioner's Aim (+4/8/12% Two-Handed melee crit) to stack flat crit chance on top of the Decimation buff. At rank 3 plus 3 Decimation stacks, base crit can climb above 40% without any armor-set contributions.
Pair with Dominating Presence (on-kill melee damage for 60s) to compound the on-kill return from each stack-building kill.
In camps, stack-feeding works best when the weakest enemies are killed first to fill up Decimation before committing to elites.
Decimation is a self-buff, not a debuff on enemies, so there is no cleanse path from the opposing side. The only counter is denying kills: if the player cannot secure a killing blow, Decimation never comes online. Boss arenas with no ambient mobs (the Sealed Temple entrance for Israel Hands, for example) deny the stack window entirely until the boss fight itself begins to feed kills.
Decimation replaced what some pre-launch and early community references called "Rage." The Crosswind-era naming used Rage and Ward for the Executioner halberd's two effects; at Early Access launch on April 14, 2026 the canonical names became Decimation and Apathy. See Rage for the naming-history disambiguation page.
Executioner the halberd that grants Decimation
Weaponsmith Workshop where Rare ascends to Epic
Executioner's Aim flat crit chance synergy
Status Effects full combat buff roster
Rarity System Rare and Epic tier mechanics