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Teams and Tactics
June 7, 2026 at 09:35 PM
Initial version (2026-06-08)
Each WARDOGS match is a three-way fight, with up to one hundred players divided into three teams of roughly equal size. Having three sides in play, rather than two, leads to shifting fronts and pressure from more than one direction around the contested zone.
Teamwork is built into the rules through the cash economy, which pays players for supporting one another. The game also supports local voice communication so nearby players can coordinate directly, and it favours player-run server browsing over automated skill-based matchmaking.
Despite the emphasis on teamwork, the design leaves room for many playstyles. The developers stress that there is no single correct way to play, progress, or earn: a player can run with a tight squad or strike out alone and still contribute to the team's score.