This article is incomplete
Some sections are missing or need additional details. Help improve it by contributing.
Overview
STUDIO NEMO is the developer of VOID DIVER: Escape from the Abyss. The studio is a subsidiary of LoadComplete, which serves as the game's publisher, and VOID DIVER is STUDIO NEMO's first title.
The Studio
Detail | Information |
|---|---|
Role | Developer of VOID DIVER |
Parent / Publisher | LoadComplete |
First title | VOID DIVER: Escape from the Abyss |
Lead Producer | Baek Ho-young |
As a debut project, VOID DIVER reflects the studio's first major public effort, an extraction action RPG fused with a shop-management sim presented in a 2.5D pixel-art style.
Public Appearances
Lead Producer Baek Ho-young gave an opening-day stage presentation for the game at PlayX4 2026 on May 21, 2026. The studio has also been active in showing the game through its demo and at Steam Next Fest 2026, building toward the planned Early Access launch covered in Early Access and Release.
Art Statement
In June 2026 the studio published an official statement on the game's art after questions were raised in some communities. STUDIO NEMO stated that all final art assets in the game, including characters, monsters, and backgrounds, are drawn and completed by its own artists, and that generative AI art is not used in the core process of creating the game's visuals. The statement noted that any use of AI tools is limited to what is described on the game's Steam page, and it was accompanied by work-in-progress records showing characters built up from rough sketches through inking, coloring, and many design variations.
Channels
The studio maintains the game's official presence on Steam, including a community hub, along with official accounts on X and a community Discord.
Background
VOID DIVER began as an experimental project by a small team inside LoadComplete. The team chose not to attach the company name to it at first, preferring to prove the concept on the strength of the game itself. After the demo drew a strong response, the project cleared LoadComplete's internal standards and moved to a full launch plan, and the Steam page publisher was updated to LoadComplete. The studio has pointed to a roster target of roughly six to seven playable Divers at the official launch.
The lead producer credited in coverage of the game is Baek Ho-young, who gave the opening-day stage presentation when the team showcased VOID DIVER at PlayX4 in Korea.