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Towns can be switched between day and night, changing which merchants open, which NPCs appear and which side quests can be completed.
Party rules in Tianji: Shadow of the Ancients, with three characters on the field at once and a companion skill used outside battle.
The amnesiac protagonist of Tianji: Shadow of the Ancients, a Tianji Guard who wakes in a Xuanxin Order stronghold with a fish token and a mask.
The Imperial Court secret organization in Tianji: Shadow of the Ancients, reduced to name only after its expedition into a ruin in Bashu.
The masked order that rises in Bashu after the Tianji Guard collapses, using masks and spiritual arts, in Tianji: Shadow of the Ancients.
How Tianji: Shadow of the Ancients is being made: Justdan as self-developer, its production lead, the September 2026 reveal, and what is uncredited.
Turn-based RPG set in Tianbao-era Tang China, developed and published by Justdan for PC, PS5, Switch and Switch 2, targeting 2027.
Turn-based combat: combo chains, Chain Skills, weakness breaking into Vulnerable, Pursuit Skills, Block Counters and the spirit resource.
Cores are collectible passive slots that combine with skills and equipment. The system was not playable in the September 2026 preview build.
Tianji targets a 2027 release on PC, PlayStation 5, Nintendo Switch and Nintendo Switch 2, with system requirements, languages and store features.
Climbing, swimming, puzzles and a grappling hook, with visible field encounters the player can fight, skip or ambush for the first strike.
Bashu, the Tianbao-era region where Tianji: Shadow of the Ancients is set, and the unnamed millennium-old city beneath it.