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Towns can be switched between day and night, changing which merchants open, which NPCs appear and which side quests can be completed.
Turn-based RPG set in Tianbao-era Tang China, developed and published by Justdan for PC, PS5, Switch and Switch 2, targeting 2027.
Turn-based combat: combo chains, Chain Skills, weakness breaking into Vulnerable, Pursuit Skills, Block Counters and the spirit resource.
Tianji targets a 2027 release on PC, PlayStation 5, Nintendo Switch and Nintendo Switch 2, with system requirements, languages and store features.
How Tianji: Shadow of the Ancients is being made: Justdan as self-developer, its production lead, the September 2026 reveal, and what is uncredited.
The amnesiac protagonist of Tianji: Shadow of the Ancients, a Tianji Guard who wakes in a Xuanxin Order stronghold with a fish token and a mask.
The masked order that rises in Bashu after the Tianji Guard collapses, using masks and spiritual arts, in Tianji: Shadow of the Ancients.
Cores are collectible passive slots that combine with skills and equipment. The system was not playable in the September 2026 preview build.
Climbing, swimming, puzzles and a grappling hook, with visible field encounters the player can fight, skip or ambush for the first strike.
The Imperial Court secret organization in Tianji: Shadow of the Ancients, reduced to name only after its expedition into a ruin in Bashu.
Bashu, the Tianbao-era region where Tianji: Shadow of the Ancients is set, and the unnamed millennium-old city beneath it.
Party rules in Tianji: Shadow of the Ancients, with three characters on the field at once and a companion skill used outside battle.